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We're already building fancy computers who's only purpose is to win 'money games' against other players (stock market). It's only a very short hop to rationalizing industrial Bitcoin farms.

We're already building fancy computers who's only purpose is to win 'money games' against other players (stock market). It's only a very short hop to rationalizing industrial Bitcoin farms. submitted by BitcoinAllBot to BitcoinAll [link] [comments]

We're already building fancy computers who's only purpose is to win 'money games' against other players (stock market). It's only a very short hop to rationalizing industrial Bitcoin farms.

We're already building fancy computers who's only purpose is to win 'money games' against other players (stock market). It's only a very short hop to rationalizing industrial Bitcoin farms. submitted by americanpegasus to Bitcoin [link] [comments]

[Guide] How to make money in EFT

EDIT : Thanks to everybody for pointing out the few mistakes/improvements that can be made in this new-player level guide.
For the sake of summarizing here :
- Intel documents are NOT worth 250k. I didn't check them on the flea before writing this and for some reason I always remembered them at 250k. Game is in maintenance so I can't check the real price. That being said, it's still profitable to craft USB into Intel, it's just not x2 profitable.
- Scav case : moonshine / intel docs, some people seem to say they've never been profitable. I personally *did not* measure those, I eyeballed it. I'm working on so much shit that I didn't bother. On average I think that I'm in a net positive, but it's as believable as people saying they're not : without proof we can't really say for sure. That bein said, it's certainly more profitable to run lower-tier scav runs that are *faster* when you're online, and to run a moonshine or intel when you log off. It's more efficient to get a lot of runs while you can re-start them every time.
- Crafting moonshine : It's not profitable to spam it ; I was under the assumption that the average player who will read this will usually not play for 4-5 hours straight and will end up collecting yesterday's moonshine, craft a new one, and that's it. If that's you're rythm then yes, spam it. If you intend to play more than one craft worth's of time, then you will craft moonshine faster than you can spend it, and it's not really worth to sell it on the flea except to up your market reputation for a small loss (about 10k). So in short : craft moonshine to be able to start a moonshine run for when you log off, but you don't *need* more than that.

Check this out

Here is some actual data on the lavatory !!

Hey everybody !

I know it can be a struggle to get a stable economy in this game, especially when you die a lot. Today I'm gonna try and give a few guidelines on how to make money safely, efficiently, fast, or in any other way we can think of.
If you're struggling to stay above the 15-20 million rouble treshold, this guide is definitely for you.
Very often I'll hear newer players say "Damn I can't seem to make money, I keep loosing. Every time I take gear I die instantly". There is some truth in that. Today I'll help you improve your survival rate, but most importantly I'll unbalance the other side of the equation. When you complain about losing a lot of money, I will help you spend less by a significant margin, as well as earn more. You'll also get rid of gear fera naturally.
Remember this throughout this very, very long read : It all depends on how you want to play, and how much. Some of these tips will not fit how you want to play the game, and like Nikita always says : this game is supposed to be fun before anything else.

1. Hideout

Safety Score : 100%
Reward : Moderate but very stable.
Maxing your hideout should be one of your top priorities, probably before telling your mom how much you love her every now and then. If you're not doing either of those, the big gamer in you knows what to do.
Early wipe, save your fuel for when you're online and playing. If you're playing, your generator should definitely be running and all your stations should be crafting something.
Once you have Medstation 1, Workbench 1 and Lavatory 2, you really have no reason to turn your generator off when you're playing.
Once you have the bitcoin farm, you should never turn off the generator.
Medstation :
Craft salewas and/or IFAKs permanently. They cost 8k and sell for 15k. That's a net profit of about 25k / hour for salewas, as well as never having to buy any.
Lavatory :
Always be crafting Bleach. If you have 2 empty blue fuel, use those empty cans to craft a Magazine case.
You can then keep the magazine cases until you've enough for your liking and sell those for a good profit.
The bleach you will use to buy the 6B47 helmets which are better than the SSh-68 helmets. Buying from 2x bleach barter at ragman level 1 means you get the helmet for 18k (instead of 33k on the market). This helmet has better head coverage, less slow/negative effects, less weight, has a slot for a mount, has +11 ergonomics AND is cheaper than the 22k SSh-68. That being said, it has a slight noise reduction that the Ssh does not have. If you wear headphones I'd say this is negligible but debatable. I prefer to have the extra protection and ergonomics for sure, considering it's slightly cheaper.

You can also barter for that helmet and instantly sell it back for a profit (five times) and level up ragman money requirements.
Bleach can also be traded for the Blackjack backpack at level 4, as well as the TTV rig at level 2. You should definitely do it.
Sell excess bleach on the flea market when the prices are around 10.5k or more. (around midnight Central European Time).
Workbench :
You can buy Power Cords and craft Wires forever and always make a profit. Buy in the morning and sell in the evening for better profits (CET timezone). For even more profit, you can craft gunpowders and ammo which tend to also be ridiculously pricy at night.
Buying grenades from Peacekeeper and crafting green (Eagle) gunpowder is a good way to make a lot of money and level up Peacekeeper.
Intel Center :
You main objective is to get this one to level 3 for reduced fees and better quest rewards, but also access to the bitcoin farm at level 2.
If you need FiR for quests, craft that. When you're done craft Intel Documents at all times (buy the USB), and use it for scav case or sell for a x2 profit. ( 3x40 for USB = 120, documents sell for 250)
Bitcoin Farm :
Once you have it, spend all your money on GPU until its maxxed, then level it up even more. The BTC farm is definitely worth it. At 50GPU you need to connect every 15 hours to clic. If you can't, keep it level 2 and connect every 24 hours to clic. Even at level 1 its worth. But its much, much faster at higher levels.
From 0 to 50 GPUs it takes about 30 days to pay for itself. GPUs should not be sold until you maxxed it.
Water Collector :
Must be running at all times. Buy the components if you don't have them.
Booze Generator :
Must be running at all times. Buy the components if you don't have them.
Scav Case :
Always have it running on moonshine, and use intel documents once you're done crafting one.
Nutrition Unit :
It's not really worth crafting sugar to put in the Booze gen, as the price for chocolate is pretty much = the price of sugar. So buy the sugar instead and craft something else. I tend to craft Hot Rods when the prices are good (morning) and then use them to barter 5.45 BS Ammo with Prapor or sell for a profit.

If you do all that, you should have about 150k an hour fairly easily. Don't forget to check it between every raid.

2. Traders

Safety Score : 100%
Reward : Quite good.
Once your mom has received all the love she deserves and your hideout is taken care of, you should have max traders (traders are a requirement for most of the hideout anyway).
Traders level 4 will net you much better prices on most mods and open very good barter trades.
Buy as much as you can from barter trades. You can buy almost everything from it, and it's usually at least 25% cheaper to buy the requirements and then do the barter. Ragman4 has the CPC Armored Rig which is level 5 armor, you'll get it for about 200k instead of 250k on the flea. The Slick is also much cheaper. The Blackjack backpack is literally half priced.
You can also NOT use what you barter and just sell it back to a dealer (sometimes the same from which you bartered) for a profit as well as having 2 times the loyalty money increase (from bartering then from selling).
Another good example is buying a Recbat 14k from the market, getting an ADAR for skier, selling it to Mechanic and winning 8k just like that. You can find every single barter that nets a profit yourself and just buy-resell and you'll probably make another 100k every reset, if you really are struggling and have the patience. I personally advise to just use the equipment for yourself unless you're levelling traders, but I wouldn't go as far as buying all profitable items every reset.
Every trader at every level has good barters. You can make a full decent kit at level 1 traders for about 40k roubles on barter, instead of 90 if you buy it all. (Paca for masks, helmet for bleach, ADAR for recbatt, salewa from craft, backpack, etc. all barters)

Bleach is beautiful and is coveted in the real world for its ability to cure diseases.

3. Modding

Safety Score : 100%
Reward : Very profitable.
Don't mod out of your reach. Don't mod Meta. If money is an issue for you, having +1 ergo won't change your life.
For example,
Priced at 10k roubles
Priced at 45k Roubles

See where I'm going with this?
If you have money, sure, go for the Shift. If you wanna have fun and try, sure, go for it as well. But if you're struggling, buy 4 cobras and mod 4 guns for the price of 1% recoil which will not make you a gamer god anyway.
Also, do NOT buy mods from the flea market when you see you can buy them from traders. Look at the top of the market, if the mod is greyed out, look at the price. It means you don't have access (yet). If the price is too inflated for you, find another mod. There are always other mods. You can make 2 AKMs that have a difference of 2% recoil and 4 Ergonomics and have a 150k price difference. It's up to you. When money is the issue, this was the answer.

Note : Some guns are inherently much more expensive. Guns shooting 5.56 or 5.45 tend to be more expensive than 7.62. AKMs are VERY good budget guns. They're a bit harder to handle, but you can get a fully modded AK for 150-200k, where as you will have an entry level M4 for that price. 7.62 PS ammo is also incredibly cheap while being decent. Play 7.62 if you're struggling with money. It's not meta, but it's far more than enough, trust me. You'll rarely lose fights exclusively because you had PS ammo in an AKM. Rarely.

4. Statistical loadout balance

This is fairly simple yet overlooked a LOT. To be accurate, you need data. Personally I kept it in an excel spreadsheet, if you're hardcore you should do something similar.

A somewhat relevant spreadsheet I used a wipe ago to measure some of my stats
What you need to know about yourself for this :
These will help us measure how much you fuck up or not.
Lets make it simple.
If you have a 500k loadout and you usually extract with 100k, at 10% survival rate, that means you will spend 500k x 10 = 5.000.000 roubles over 10 raids on average, die 9 times, and earn 100k once. This very obvious example shows the loss.
Basically we're gonna try and balance that equation so that you never lose money on average. You'll have ups and downs obviously, but over a week or two, it'll smooth things out for you, like math always does in a pleasant conversation with a girl.

So what can you do to improve that equation ?

4.1 Improve survival rate

Seems simple enough, DIE LESS. You do not need to be good, smart, or special to die less. If you die a lot, do something different. If you die less, try more of that. Explore statistical advantages through different gameplay.
What can you do to die less practically? Here is a list of checkboxes you can tick depending on your money, skill, mood, or any other factor like the map and sheer luck:
Do all that, it'll give you a LOT of data to actually improve by just doing something different without really being fastestronger, just smarter.
And I repeat : you can do some of it, all of it, it depends on what you like, what you're comfortable with, and the time/investment you're putting in the game. It's okay to play at your own pace.

4.2 Reduce gear cost

The second part of our "profit equation" above is how much gear you take with you. Using previous tips, reduce that cost. Barters, cheaper mods, etc.

4.3 Increase extracted value

This one is not as tricky as it sounds. Basically there are two ways to extract with more money in the backpack :
The goal is to pay for the gear you will loose when you die while making a profit on top. That one time you extract if you have a MBSS backpack, you'll need items worth like 50k per slot to break even. If you take a tri-zip, suddenly it's only 30k per slot. If you take a blackjack and blackrock from good old ragman, suddenly it's 10k per slot. So you can break even by looting crickents and DVD players almost.
See where I'm going ? Always take a tri-zip or bigger unless you're doing something special. That way you can afford to loot shitty areas, take less risk, and survive more while having a little less value.
We'll cover that in a minute, but there are ways to loot high value items, moderate value and low value. Those have also different risk/reward.

All of those are also map specific. In woods I'll often go with a 6B3TM armored rig for 40k, no helmet, 20k headphones and a sniper rifle. Rest is pouched so does not count. That's less than 100k investment. All players tend to have low value gear so I never extract with a lot either so it balances out. But on Woods, my survival rate is 20% instead of my overall 40%. So I know it's not a map I can reliably make money on, because I measured that accurately over time. This example is very common and should make sense to you.
Same goes for interchange where I have more about 50% survival but will tend to go in with 600k worth of gear, but will also often extract with over 500k quite regularly. Different ratios, different values, different purposes.
You can measure your own data if you're willing to do so, or you can eyeball it. Eyeballing it is much faster but very inaccurate because you will tend to include emotions in the mix when you die. You'll remember losses ~2x more than your wins (that's somewhat scientifically proven), and if you're eyeballing your loadout you might think you have 600k but really you might have only 450k. I would advise to go hardcore and measure it all for price, initial loadout, losses and earnings, for each map.

5. Money runs

Now money runs are vast and numerous. All include different levels of risk and reward. It's up to you once again to find what you're willing to do for the time it takes, the fun it will give you and how much it will actually help you. You can always try them all for ~50 raids the sake of trying something different and see how your data is impacted. it doesn't have to be 50 in a row if you don't want to. As long as you keep track of it it can be over a whole wipe. You'd have your data ready for the next wipe :) Faster is better though.

5.1 Hatchling runs

Safety Score : 100%
Reward : Very Variable. Mentally exhausting.
Those are incredibly money efficient. You're investing a gear of 0 value, so whatever you extract with is 100% win, so you cannot possibly lose money that way. Is it fun? Is it rewarding? I don't care, to each is own. Statistcally speaking, hatchling runs are an efficient way to make money.
They do however require a little bit of knowledge, but not skill. You'll be much more efficient at doing these kind of runs if you know where to go, what to look for, and how to get there depending on your spawn. That being said, such knoweldge is easily found ; it's nothing complex, it just takes time to learn. Once again, depends on how much you're willing to invest (if not roubles, time).

5.2 Scav runs

Safety Score : 100%
Reward : Low-ish
Scav runs are also incredibly efficient for the same reason as hatchlings. Except those have a cooldown. Statisticall speaking I have noticed you should always run your scavs as fast as possible on the map where you extract both the fastest and most frequently.
The explanation is simple, lets make it simpler :
The scav is a button that makes you earn free money. When you press it the button becomes unpressable for some time, when you release the button you earn money (sometimes).
That means you want to release the button as often as possible. And for that, you need to release it as fast as possible. It's that simple. So make scavs incredibly fast. I'm talking "Run through" fast.
Unless you're looking for FiR items or doing something specific like annoying a streamer, you should literally run straight to the extract every single time, and loot what you have that doesn't make you go out of your way too much. Usually I suggest factory, go in, kill a random scav, loot it, get out.
Two weapons is at LEAST 50k, 100 if they have a scope. There you go. That's 100k every 20 minutes (or less with intel center). That's MUCH BETTER than going up to 150-200k but taking 30 minutes to extract, and taking more risk by spending more time in the map. Every second you're in someone can shoot. Nobody can shoot you in the hideout.
The exception to that rule is Scavs with a pilgrim which you can take on your favourite loot-run map, probably interchange or reserve. There you should just fill everything you can and extract once you're full, no matter what you have. 30 crickents and an extra gun is fine.

5.3 Stash runs

Safety Score : Very
Reward : Okay
Those are very very safe and can be done with a pistol and a backpack only. Very cheap, quite unchalleneged, for a moderate reward. Just go on a map that you like and run around and loot all stashes until you're full, then get out. You can vary the map/route depending on the traffic of players. Interchange and shoreline are good contenders for that.
It'll net you easy money. Not great money, but definitely safe.

5.4 Loot Runs

Safety Score : Moderate
Reward : Quite alright
Once you have better knowledge/skill you can start having a specific route in a specific map, depending on a specific spawn. So it'll take time to learn. Usually very similar than a hatchling run except this time you bring moderate gear and go for moderate loots. For example, instead of going for fast techlight, in-and-out interchange, you can decide "alright I'll loot 100% of Oli and the computers in the back", it'll take time, but it'll make good loot. More money than stashes, definitely will see scavs to kill, and most probably some more pvp. More risk. If you win that PvP you have even more loot as well. But overall good reward.
Loot runs need to be "scheduled" and thought of after several tries, so you know how much you can take per person depending on backpack size. For example you can't say "lets loot oli" if you have a 5-man with blackjacks, you'll all be empty. Adapt.

5.4 PvP

Safety Score : Insane
Reward : Unreliably moderate
This one is pretty obvious. Very risky, unpredictable rewards. Usually better than loot runs when you survive. I won't elaborate on this, because if you're reading this far you're probably struggling in PvP. And the rest of this guide already covers a fair bit.

6. Insurance

Safety Score : "Meh"
Reward : Very profitable.
Now this is very, very important. Always insure your gear. Always.
If you die you will get stuff back, pretty much for free. If you're really struggling people won't loot your "trash", so you WILL get it back.
If you play in a group it's very likely that people will hide your stuff too.
And most importantly : you can insurance fraud. This is the best way to balance the equation we talked about earlier. If you find a decent-ish gun, replace yours. You drop your initial investment by a significant margin, you will definitely get it back, and if you extract it's a flat profit. Weapons don't take inventory slot, so if you have two weapons that are not yours initially they will usually pay for your whole gear. I have quite often left my super-mega-modded HK just for an average M4 or other weapon that I can fight with, just so I can reduce my investment by 350k and up my reward by like 200k instantly. Replace your headphones all the time too, that's an easy -30+30k, same with helmets. even if it's a bit broken or slightly worse.
If you're struggling with money, try to leave every raid with at least 3-4 pars of your equipment that aren't yours initially.
But value the risk behind this. I won't leave my slick for a Paca at the third minute of a raid just to have that extra 28k. I won't leave my meta-modded HK for a naked mosin. But if it seems decent/doable, do it. It will pay off. Because even if you die, you still get your shit back, and gun is usually the most expensive part of the gear.

7. Final notes

It's all about balance. Find what works *for you* and try shit out. Really, try. You'll die, you'll learn, you'll adapt with data to back that up. I find it crazy that people will die and not try to learn from it. That's how you will improve as a player.
First you gotta get smarter, then you'll get better. And with time, skill, mechanics, gamesense, all that will improve on the side. Earning more will snowball in your favour. And if you know you're statistically okay, you will have a much smaller gear fear and enjoy the game more.

Sorry for the wall of text, you guys should be used to it with me by now :D I made these guides in video but not in english, so here I am typing it all for you guys.
Enjoy :)
submitted by SixOneZil to EscapefromTarkov [link] [comments]

What do you imagine crypto coins would smell like if they were real?

Bitcoin would smell like a rusty old 1995 Ford F150 because it's old, but still better than 99% of the new stuff coming out today.
Chainlink would smell like a hoe who everyone used to fuck but nobody wants her anymore because she has AIDS
Ethereum would smell like burnt rubber because it's overengineered and out of bandwidth.
XRP smells like the brown stain on your tighty whities that no matter how much bleach you use, just won't go away
Litecoin smells like the great value Dr. Thunder sold next to Dr. Pepper at Walmart
Bitcoin Cash smells like the Cleveland Browns lockerroom after losing every game in the season for the 10th season in a row.
Bitcoin Satoshi Vision smells like a sweaty, malnourished Jehovah's Witness knocking on your door telling you will go to hell unless you go to their church
Yield farming coins smell like Indian scammers who call restricted on your phone to tell you your computer is broken and they need the 16 digits on the back of your credit card and social security number to fix it
Tether smells like a rigged dirty drug dealer's scale used to measure the weight of crack that adds 10 more grams of weight so they can scam their customers
Monero smells like the jail cell of Julian Assange after getting busted for leaking all those emails on Hillary Clinton
submitted by ShotBot to CryptoCurrency [link] [comments]

SKRIBBL WORD LIST

Pac-Man
bow
Apple
chest
six pack
nail
tornado
Mickey Mouse
Youtube
lightning
traffic light
waterfall
McDonalds
Donald Trump
Patrick
stop sign
Superman
tooth
sunflower
keyboard
island
Pikachu
Harry Potter
Nintendo Switch
Facebook
eyebrow
Peppa Pig
SpongeBob
Creeper
octopus
church
Eiffel tower
tongue
snowflake
fish
Twitter
pan
Jesus Christ
butt cheeks
jail
Pepsi
hospital
pregnant
thunderstorm
smile
skull
flower
palm tree
Angry Birds
America
lips
cloud
compass
mustache
Captain America
pimple
Easter Bunny
chicken
Elmo
watch
prison
skeleton
arrow
volcano
Minion
school
tie
lighthouse
fountain
Cookie Monster
Iron Man
Santa
blood
river
bar
Mount Everest
chest hair
Gumball
north
water
cactus
treehouse
bridge
short
thumb
beach
mountain
Nike
flag
Paris
eyelash
Shrek
brain
iceberg
fingernail
playground
ice cream
Google
dead
knife
spoon
unibrow
Spiderman
black
graveyard
elbow
golden egg
yellow
Germany
Adidas
nose hair
Deadpool
Homer Simpson
Bart Simpson
rainbow
ruler
building
raindrop
storm
coffee shop
windmill
fidget spinner
yo-yo
ice
legs
tent
mouth
ocean
Fanta
homeless
tablet
muscle
Pinocchio
tear
nose
snow
nostrils
Olaf
belly button
Lion King
car wash
Egypt
Statue of Liberty
Hello Kitty
pinky
Winnie the Pooh
guitar
Hulk
Grinch
Nutella
cold
flagpole
Canada
rainforest
blue
rose
tree
hot
mailbox
Nemo
crab
knee
doghouse
Chrome
cotton candy
Barack Obama
hot chocolate
Michael Jackson
map
Samsung
shoulder
Microsoft
parking
forest
full moon
cherry blossom
apple seed
Donald Duck
leaf
bat
earwax
Italy
finger
seed
lilypad
brush
record
wrist
thunder
gummy
Kirby
fire hydrant
overweight
hot dog
house
fork
pink
Sonic
street
Nasa
arm
fast
tunnel
full
library
pet shop
Yoshi
Russia
drum kit
Android
Finn and Jake
price tag
Tooth Fairy
bus stop
rain
heart
face
tower
bank
cheeks
Batman
speaker
Thor
skinny
electric guitar
belly
cute
ice cream truck
bubble gum
top hat
Pink Panther
hand
bald
freckles
clover
armpit
Japan
thin
traffic
spaghetti
Phineas and Ferb
broken heart
fingertip
funny
poisonous
Wonder Woman
Squidward
Mark Zuckerberg
twig
red
China
dream
Dora
daisy
France
Discord
toenail
positive
forehead
earthquake
iron
Zeus
Mercedes
Big Ben
supermarket
Bugs Bunny
Yin and Yang
drink
rock
drum
piano
white
bench
fall
royal
seashell
Audi
stomach
aquarium
Bitcoin
volleyball
marshmallow
Cat Woman
underground
Green Lantern
bottle flip
toothbrush
globe
sand
zoo
west
puddle
lobster
North Korea
Luigi
bamboo
Great Wall
Kim Jong-un
bad
credit card
swimming pool
Wolverine
head
hair
Yoda
Elsa
turkey
heel
maracas
clean
droplet
cinema
poor
stamp
Africa
whistle
Teletubby
wind
Aladdin
tissue box
fire truck
Usain Bolt
water gun
farm
iPad
well
warm
booger
WhatsApp
Skype
landscape
pine cone
Mexico
slow
organ
fish bowl
teddy bear
John Cena
Frankenstein
tennis racket
gummy bear
Mount Rushmore
swing
Mario
lake
point
vein
cave
smell
chin
desert
scary
Dracula
airport
kiwi
seaweed
incognito
Pluto
statue
hairy
strawberry
low
invisible
blindfold
tuna
controller
Paypal
King Kong
neck
lung
weather
Xbox
tiny
icicle
flashlight
scissors
emoji
strong
saliva
firefighter
salmon
basketball
spring
Tarzan
red carpet
drain
coral reef
nose ring
caterpillar
Wall-e
seat belt
polar bear
Scooby Doo
wave
sea
grass
pancake
park
lipstick
pickaxe
east
grenade
village
Flash
throat
dizzy
Asia
petal
Gru
country
spaceship
restaurant
copy
skin
glue stick
Garfield
equator
blizzard
golden apple
Robin Hood
fast food
barbed wire
Bill Gates
Tower of Pisa
neighborhood
lightsaber
video game
high heels
dirty
flamethrower
pencil sharpener
hill
old
flute
cheek
violin
fireball
spine
bathtub
cell phone
breath
open
Australia
toothpaste
Tails
skyscraper
cowbell
rib
ceiling fan
Eminem
Jimmy Neutron
photo frame
barn
sandstorm
Jackie Chan
Abraham Lincoln
T-rex
pot of gold
KFC
shell
poison
acne
avocado
study
bandana
England
Medusa
scar
Skittles
Pokemon
branch
Dumbo
factory
Hollywood
deep
knuckle
popular
piggy bank
Las Vegas
microphone
Tower Bridge
butterfly
slide
hut
shovel
hamburger
shop
fort
Ikea
planet
border
panda
highway
swamp
tropical
lightbulb
Kermit
headphones
jungle
Reddit
young
trumpet
cheeseburger
gas mask
apartment
manhole
nutcracker
Antarctica
mansion
bunk bed
sunglasses
spray paint
Jack-o-lantern
saltwater
tank
cliff
campfire
palm
pumpkin
elephant
banjo
nature
alley
fireproof
earbuds
crossbow
Elon Musk
quicksand
Playstation
Hawaii
good
corn dog
Gandalf
dock
magic wand
field
Solar System
photograph
ukulele
James Bond
The Beatles
Katy Perry
pirate ship
Poseidon
Netherlands
photographer
Lego
hourglass
glass
path
hotel
ramp
dandelion
Brazil
coral
cigarette
messy
Dexter
valley
parachute
wine glass
matchbox
Morgan Freeman
black hole
midnight
astronaut
paper bag
sand castle
forest fire
hot sauce
social media
William Shakespeare
trash can
fire alarm
lawn mower
nail polish
Band-Aid
Star Wars
clothes hanger
toe
mud
coconut
jaw
bomb
south
firework
sailboat
loading
iPhone
toothpick
BMW
ketchup
fossil
explosion
Finn
Einstein
infinite
dictionary
Photoshop
trombone
clarinet
rubber
saxophone
helicopter
temperature
bus driver
cello
London
newspaper
blackberry
shopping cart
Florida
Daffy Duck
mayonnaise
gummy worm
flying pig
underweight
Crash Bandicoot
bungee jumping
kindergarten
umbrella
hammer
night
laser
glove
square
Morty
firehouse
dynamite
chainsaw
melon
waist
Chewbacca
kidney
stoned
Rick
ticket
skateboard
microwave
television
soil
exam
cocktail
India
Colosseum
missile
hilarious
Popeye
nuke
silo
chemical
museum
Vault boy
adorable
fast forward
firecracker
grandmother
Porky Pig
roadblock
continent
wrinkle
shaving cream
Northern Lights
tug
London Eye
Israel
shipwreck
xylophone
motorcycle
diamond
root
coffee
princess
Oreo
goldfish
wizard
chocolate
garbage
ladybug
shotgun
kazoo
Minecraft
video
message
lily
fisherman
cucumber
password
western
ambulance
doorknob
glowstick
makeup
barbecue
jazz
hedgehog
bark
tombstone
coast
pitchfork
Christmas
opera
office
insect
hunger
download
hairbrush
blueberry
cookie jar
canyon
Happy Meal
high five
fern
quarter
peninsula
imagination
microscope
table tennis
whisper
fly swatter
pencil case
harmonica
Family Guy
New Zealand
apple pie
warehouse
cookie
USB
jellyfish
bubble
battery
fireman
pizza
angry
taco
harp
alcohol
pound
bedtime
megaphone
husband
oval
rail
stab
dwarf
milkshake
witch
bakery
president
weak
second
sushi
mall
complete
hip hop
slippery
horizon
prawn
plumber
blowfish
Madagascar
Europe
bazooka
pogo stick
Terminator
Hercules
notification
snowball fight
high score
Kung Fu
Lady Gaga
geography
sledgehammer
bear trap
sky
cheese
vine
clown
catfish
snowman
bowl
waffle
vegetable
hook
shadow
dinosaur
lane
dance
scarf
cabin
Tweety
bookshelf
swordfish
skyline
base
straw
biscuit
Greece
bleach
pepper
reflection
universe
skateboarder
triplets
gold chain
electric car
policeman
electricity
mother
Bambi
croissant
Ireland
sandbox
stadium
depressed
Johnny Bravo
silverware
raspberry
dandruff
Scotland
comic book
cylinder
Milky Way
taxi driver
magic trick
sunrise
popcorn
eat
cola
cake
pond
mushroom
rocket
surfboard
baby
cape
glasses
sunburn
chef
gate
charger
crack
mohawk
triangle
carpet
dessert
taser
afro
cobra
ringtone
cockroach
levitate
mailman
rockstar
lyrics
grumpy
stand
Norway
binoculars
nightclub
puppet
novel
injection
thief
pray
chandelier
exercise
lava lamp
lap
massage
thermometer
golf cart
postcard
bell pepper
bed bug
paintball
Notch
yogurt
graffiti
burglar
butler
seafood
Sydney Opera House
Susan Wojcicki
parents
bed sheet
Leonardo da Vinci
intersection
palace
shrub
lumberjack
relationship
observatory
junk food
eye
log
dice
bicycle
pineapple
camera
circle
lemonade
soda
comb
cube
Doritos
love
table
honey
lighter
broccoli
fireplace
drive
Titanic
backpack
emerald
giraffe
world
internet
kitten
volume
Spain
daughter
armor
noob
rectangle
driver
raccoon
bacon
lady
bull
camping
poppy
snowball
farmer
lasso
breakfast
oxygen
milkman
caveman
laboratory
bandage
neighbor
Cupid
Sudoku
wedding
seagull
spatula
atom
dew
fortress
vegetarian
ivy
snowboard
conversation
treasure
chopsticks
garlic
vacuum
swimsuit
divorce
advertisement
vuvuzela
Mr Bean
Fred Flintstone
pet food
upgrade
voodoo
punishment
Charlie Chaplin
Rome
graduation
beatbox
communism
yeti
ear
dots
octagon
kite
lion
winner
muffin
cupcake
unicorn
smoke
lime
monster
Mars
moss
summer
lollipop
coffin
paint
lottery
wife
pirate
sandwich
lantern
seahorse
Cuba
archer
sweat
deodorant
plank
Steam
birthday
submarine
zombie
casino
gas
stove
helmet
mosquito
ponytail
corpse
subway
spy
jump rope
baguette
grin
centipede
gorilla
website
text
workplace
bookmark
anglerfish
wireless
Zorro
sports
abstract
detective
Amsterdam
elevator
chimney
reindeer
Singapore
perfume
soldier
bodyguard
magnifier
freezer
radiation
assassin
yawn
backbone
disaster
giant
pillow fight
grasshopper
Vin Diesel
geyser
burrito
celebrity
Lasagna
Pumba
karaoke
hypnotize
platypus
Leonardo DiCaprio
bird bath
battleship
back pain
rapper
werewolf
Black Friday
cathedral
Sherlock Holmes
ABBA
hard hat
sword
mirror
toilet
eggplant
jelly
hero
starfish
bread
snail
person
plunger
computer
nosebleed
goat
joker
sponge
mop
owl
beef
portal
genie
crocodile
murderer
magic
pine
winter
robber
pepperoni
shoebox
fog
screen
son
folder
mask
Goofy
Mercury
zipline
wall
dragonfly
zipper
meatball
slingshot
Pringles
circus
mammoth
nugget
mousetrap
recycling
revolver
champion
zigzag
meat
drought
vodka
notepad
porcupine
tuba
hacker
broomstick
kitchen
cheesecake
satellite
JayZ
squirrel
leprechaun
jello
gangster
raincoat
eyeshadow
shopping
gardener
scythe
portrait
jackhammer
allergy
honeycomb
headache
Miniclip
Mona Lisa
cheetah
virtual reality
virus
Argentina
blanket
military
headband
superpower
language
handshake
reptile
thirst
fake teeth
duct tape
macaroni
color-blind
comfortable
Robbie Rotten
coast guard
cab driver
pistachio
Angelina Jolie
autograph
sea lion
Morse code
clickbait
star
girl
lemon
alarm
shoe
soap
button
kiss
grave
telephone
fridge
katana
switch
eraser
signature
pasta
flamingo
crayon
puzzle
hard
juice
socks
crystal
telescope
galaxy
squid
tattoo
bowling
lamb
silver
lid
taxi
basket
step
stapler
pigeon
zoom
teacher
holiday
score
Tetris
frame
garden
stage
unicycle
cream
sombrero
error
battle
starfruit
hamster
chalk
spiral
bounce
hairspray
lizard
victory
balance
hexagon
Ferrari
MTV
network
weapon
fist fight
vault
mattress
viola
birch
stereo
Jenga
plug
chihuahua
plow
pavement
wart
ribbon
otter
magazine
Bomberman
vaccine
elder
Romania
champagne
semicircle
Suez Canal
Mr Meeseeks
villain
inside
spade
gravedigger
Bruce Lee
gentle
stingray
can opener
funeral
jet ski
wheelbarrow
thug
undo
fabulous
space suit
cappuccino
Minotaur
skydiving
cheerleader
Stone Age
Chinatown
razorblade
crawl space
cauldron
trick shot
Steve Jobs
audience
time machine
sewing machine
face paint
truck driver
x-ray
fly
salt
spider
boy
dollar
turtle
book
chain
dolphin
sing
milk
wing
pencil
snake
scream
toast
vomit
salad
radio
potion
dominoes
balloon
monkey
trophy
feather
leash
loser
bite
notebook
happy
Mummy
sneeze
koala
tired
sick
pipe
jalapeno
diaper
deer
priest
youtuber
boomerang
pro
ruby
hop
hopscotch
barcode
vote
wrench
tissue
doll
clownfish
halo
Monday
tentacle
grid
Uranus
oil
scarecrow
tarantula
germ
glow
haircut
Vatican
tape
judge
cell
diagonal
science
mustard
fur
janitor
ballerina
pike
nun
chime
tuxedo
Cerberus
panpipes
surface
coal
knot
willow
pajamas
fizz
student
eclipse
asteroid
Portugal
pigsty
brand
crowbar
chimpanzee
Chuck Norris
raft
carnival
treadmill
professor
tricycle
apocalypse
vitamin
orchestra
groom
cringe
knight
litter box
macho
brownie
hummingbird
Hula Hoop
motorbike
type
catapult
take off
wake up
concert
floppy disk
BMX
bulldozer
manicure
brainwash
William Wallace
guinea pig
motherboard
wheel
brick
egg
lava
queen
gold
God
ladder
coin
laptop
toaster
butter
bag
doctor
sit
tennis
half
Bible
noodle
golf
eagle
cash
vampire
sweater
father
remote
safe
jeans
darts
graph
nothing
dagger
stone
wig
cupboard
minute
match
slime
garage
tomb
soup
bathroom
llama
shampoo
swan
frown
toolbox
jacket
adult
crate
quill
spin
waiter
mint
kangaroo
captain
loot
maid
shoelace
luggage
cage
bagpipes
loaf
aircraft
shelf
safari
afterlife
napkin
steam
coach
slope
marigold
Mozart
bumper
Asterix
vanilla
papaya
ostrich
failure
scoop
tangerine
firefly
centaur
harbor
uniform
Beethoven
Intel
moth
Spartacus
fluid
acid
sparkles
talent show
ski jump
polo
ravioli
delivery
woodpecker
logo
Stegosaurus
diss track
Darwin Watterson
filmmaker
silence
dashboard
echo
windshield
Home Alone
tablecloth
backflip
headboard
licorice
sunshade
Picasso
airbag
water cycle
meatloaf
insomnia
broom
whale
pie
demon
bed
braces
fence
orange
sleep
gift
Popsicle
spear
zebra
Saturn
maze
chess
wire
angel
skates
pyramid
shower
claw
hell
goal
bottle
dress
walk
AC/DC
tampon
goatee
prince
flask
cut
cord
roof
movie
ash
tiger
player
magician
wool
saddle
cowboy
derp
suitcase
sugar
nest
anchor
onion
magma
limbo
collar
mole
bingo
walnut
wealth
security
leader
melt
Gandhi
arch
toy
turd
scientist
hippo
glue
kneel
orbit
below
totem
health
towel
diet
crow
addiction
minigolf
clay
boar
navy
butcher
trigger
referee
bruise
translate
yearbook
confused
engine
poke
wreath
omelet
gravity
bride
godfather
flu
accordion
engineer
cocoon
minivan
bean bag
antivirus
billiards
rake
cement
cauliflower
espresso
violence
blender
chew
bartender
witness
hobbit
corkscrew
chameleon
cymbal
Excalibur
grapefruit
action
outside
guillotine
timpani
frostbite
leave
Mont Blanc
palette
electrician
fitness trainer
journalist
fashion designer
bucket
penguin
sheep
torch
robot
peanut
UFO
belt
Earth
magnet
dragon
soccer
desk
search
seal
scribble
gender
food
anvil
crust
bean
hockey
pot
pretzel
needle
blimp
plate
drool
frog
basement
idea
bracelet
cork
sauce
gang
sprinkler
shout
morning
poodle
karate
bagel
wolf
sausage
heat
wasp
calendar
tadpole
religion
hose
sleeve
acorn
sting
market
marble
comet
pain
cloth
drawer
orca
hurdle
pinball
narwhal
pollution
metal
race
end
razor
dollhouse
distance
prism
pub
lotion
vanish
vulture
beanie
burp
periscope
cousin
customer
label
mold
kebab
beaver
spark
meme
pudding
almond
mafia
gasp
nightmare
mermaid
season
gasoline
evening
eel
cast
hive
beetle
diploma
jeep
bulge
wrestler
Anubis
mascot
spinach
hieroglyph
anaconda
handicap
walrus
blacksmith
robin
reception
invasion
fencing
sphinx
evolution
brunette
traveler
jaguar
diagram
hovercraft
parade
dome
credit
tow truck
shallow
vlogger
veterinarian
furniture
commercial
cyborg
scent
defense
accident
marathon
demonstration
NASCAR
Velociraptor
pharmacist
Xerox
gentleman
dough
rhinoceros
air conditioner
poop
clock
carrot
cherry
candle
boots
target
wine
die
moon
airplane
think
pause
pill
pocket
Easter
horse
child
lamp
pillow
yolk
potato
pickle
nurse
ham
ninja
screw
board
pin
lettuce
console
climb
goose
bill
tortoise
sink
ski
glitter
miner
parrot
clap
spit
wiggle
peacock
roll
ballet
ceiling
celebrate
blind
yacht
addition
flock
powder
paddle
harpoon
kraken
baboon
antenna
classroom
bronze
writer
Obelix
touch
sensei
rest
puma
dent
shake
goblin
laundry
cloak
detonate
Neptune
cotton
generator
canary
horsewhip
racecar
Croatia
tip
cardboard
commander
seasick
anthill
vinegar
hippie
dentist
animation
Slinky
wallpaper
pendulum
vertical
chestplate
anime
beanstalk
survivor
florist
faucet
spore
risk
wonderland
wrestling
hazelnut
cushion
W-LAN
mayor
community
raisin
udder
oyster
sew
hazard
curry
pastry
mime
victim
mechanic
hibernate
bouncer
Iron Giant
floodlight
pear
sad
paw
space
bullet
skribbl.io
shirt
cow
worm
king
tea
truck
pants
hashtag
DNA
bird
Monster
beer
curtain
tire
nachos
bear
cricket
teapot
nerd
deaf
fruit
meteorite
rice
sniper
sale
gnome
shock
shape
alligator
meal
nickel
party
hurt
Segway
Mr. Bean
banker
cartoon
double
hammock
juggle
pope
leak
room
throne
hoof
radar
wound
luck
swag
panther
flush
Venus
disease
fortune
porch
machine
pilot
copper
mantis
keg
biology
wax
gloss
leech
sculpture
pelican
trapdoor
plague
quilt
yardstick
lounge
teaspoon
broadcast
uncle
comedian
mannequin
peasant
streamer
oar
drama
cornfield
carnivore
wingnut
vent
cabinet
vacation
applause
vision
radish
picnic
Skrillex
jester
preach
armadillo
hyena
librarian
interview
sauna
surgeon
dishrag
manatee
symphony
queue
industry
Atlantis
excavator
canister
model
flight attendant
ghost
pig
key
banana
tomato
axe
line
present
duck
alien
peas
gem
web
grapes
corn
can
fairy
camel
paper
beak
corner
penny
dig
link
donkey
fox
rug
drip
hunter
horn
purse
gumball
pony
musket
flea
kettle
rooster
balcony
seesaw
stork
dinner
greed
bait
duel
trap
heist
origami
skunk
coaster
leather
socket
fireside
cannon
ram
filter
alpaca
Zelda
condiment
server
antelope
emu
chestnut
dalmatian
swarm
sloth
reality
Darwin
torpedo
toucan
pedal
tabletop
frosting
bellow
vortex
bayonet
margarine
orchid
beet
journey
slam
marmalade
employer
stylus
spoiler
repeat
tiramisu
cuckoo
collapse
eskimo
assault
orangutan
wrapping
albatross
mothball
evaporate
turnip
puffin
reeds
receptionist
impact
dispenser
nutshell
procrastination
architect
programmer
bricklayer
boat
bell
ring
fries
money
chair
door
bee
tail
ball
mouse
rat
window
peace
nut
blush
page
toad
hug
ace
tractor
peach
whisk
hen
day
shy
lawyer
rewind
tripod
trailer
hermit
welder
festival
punk
handle
protest
lens
attic
foil
promotion
work
limousine
patriot
badger
studio
athlete
quokka
trend
pinwheel
gravel
fabric
lemur
provoke
rune
display
nail file
embers
asymmetry
actor
carpenter
aristocrat
Zuma
chinchilla
archaeologist
apple
hat
sun
box
cat
cup
train
bunny
sound
run
barrel
barber
grill
read
family
moose
boil
printer
poster
sledge
nutmeg
heading
cruise
pillar
retail
monk
spool
catalog
scuba
anteater
pensioner
coyote
vise
bobsled
purity
tailor
meerkat
weasel
invention
lynx
kendama
zeppelin
patient
gladiator
slump
Capricorn
baklava
prune
stress
crucible
hitchhiker
election
caviar
marmot
hair roller
pistol
cone
ant
lock
hanger
cap
Mr. Meeseeks
comedy
coat
tourist
tickle
facade
shrew
diva
patio
apricot
spelunker
parakeet
barbarian
tumor
figurine
desperate
landlord
bus
mug
dog
shark
abyss
betray HUH SO HARD
submitted by Temporary_Scratch_14 to skribbl [link] [comments]

Coil Whine - Unique Situation and What I've Learned and my Desparate Need for Help.

Specs listed at the bottom before you pull your hair out and throw your chair out the window.

So for the past 2 months I have been digging all over the internet and troubleshooting this problem in every way I can conceive and I have been through quite the journey to get where I am now, only to find that I may literally be the only one suffering from my unique problem. I am going to be somewhat detailed so that anyone else suffering from this might find this post and learn something (if we find a solution).
I will try to keep it concise, but I need you all to know what I have and have not tried so that we don't waste everyone's time.
I have an audio buzz. This buzz comes primarily from analogue ins/outs on my PC's hardware. USB audio ins/outs have this as well, but not nearly as bad. I have a USB mixer that I thought was the culprit, because as I was setting up the audio system for streaming it became apparent. I initially discovered ground loops and tried to mitigate the problem by eliminating that. No dice. I systematically eliminated every single ground from the system and removed components to no avail.
It would literally be impossible for me to have a ground loop with my current setup - I really dialed that in before I moved inside the PC. Yes I have even plugged the entire system (AS A TEMPORARY - LITERALLY 30 SECOND TEST) into the outlet with no ground prong (bring on the hate) to eliminate that possibility.
The main problem that I have is due to the fact that I have to monitor "listen to this device" one input or another with the way my audio works. I need on the fly control of multiple audio streams at my mixer, so I have audio running from windows into my mixer and back out at 2 points. If I want to hear anything from one of them I MUST monitor it within windows. Monitoring the USB audio source does make things significantly more quiet than monitoring the analogue line in, so I am setup this way and things are better than they could be - but still not nearly acceptable.
Spoiler: it is due to coil whine which apparently to every single other person in the world is literally a zero issue because they can hide their PC below their desk, keep the culprit component enclosed in the case or use good headphones and not have to listen to the "hardware coil whine." Nobody hears their coil whine through their audio output. If they do - they've been searching for solutions to:
These people that are searching this DO get the help they need. They simply disable a culprit unused audio source, disable monitoring "listen to this device" on an audio source, or reduce microphone boost or lower input/output levels. Some even have success disabling or enabling drivers (but I think this is not the ACTUAL solution - I notice that when I disable, uninstall or update devices/drivers, settings roll back too and any device I was monitoring is no longer monitored (or is monitored by the wrong audio output). My theory is that drivers have nothing to do with this problem - any apparent fix or genesis of the problem due to Windows Update or Drivers are actually just settings being defaulted or change by the audio system resetting.
I have also tried USB isolation and dedicated sound cards (which just pass the problem along). The problem is exactly the same no matter what because again - this is due to coil whine and it is at the hardware level at its core.
I discovered that it was coil whine after thinking I had discovered it was not coil whine. After all - removing my GPU from the equation didn't stop the sound from persisting in my headphones and a CPU can't coil whine (I don't think)... Anyways, I happen to think I have found a workaround last night. Yeah, sure - the buzz is still there but I am pretty sure it is not coming into my stream. Wrong. I load up a game (and I have my case side panel off) and before I can get into my headphones to check if the noise is back I notice it coming from inside my PC's case.
Quick throw-on of the headphones and a quick diagnostic tells me that indeed I am hearing the same noise inside the case and through my headphones. As mentioned before - the USB monitoring has lessened the problem, but not eliminated it.
So I have a big "HELL YEAH" moment. The problem is still there - but I know it is SOMEWHERE in this chunk of hardware I am looking at in front of me, and I can assume it is either the PSU, the Motherboard or the GPU.
So I take to doing some testing. In my months of research I found that when the computer is "drawing" as in pixels are generating new information, the problem is worse. I also know that loading my CPU to 100% significantly reduces the noise it is making and again I know these things can be related to changes in voltage at the CPU/GPU.
So I get a game loaded and go to work. Unplug Display Port - nothing changes significantly, but there is a small change nonetheless. But the monitor literally isn't drawing anything. The CPU is still relaying information (mouse position, the Game, etc). So either way the GPU is still receiving information, just not passing it on to the monitor.
Pull the 8 pin off the GPU - Fan cranks to 650% and I couldn't hear anything if I tried. So no dice there but I remember trying this before and not noticing much of a change either.
So now I open performance monitor, a web page with plenty of white on it (seems to generate the most noise) and start scrolling around. I notice that I get spikes on the GPU AND THE CPU when scrolling, and the noise in the headphones and at the hardware level is consistent with the movement and the readouts in Performance Monitor.
I run Cinebench r20, the CPU shuts the F**k up for the most part, but mostly because it is a high frequency now and most of it is out of normal hearing range (I have a wider hearing range due to ear training) and can pick up the low end of it (18-19khz) and think that if only this was all I had to deal with that would be great.
However, I am still getting quick spikes (during r20 test) when I move the mouse to highlight different tables on the performance monitor - so the GPU is also in on it.
Speaking of trying to isolate hardware problems: I have tried isolating the noise in the case using a straw and a notebook to block the sound and really can't determine if it is GPU, CPU, or some component on the motherboard or all three - I know it is not coming from the PSU because that is easy enough to isolate in my case (pun not intended - but enjoyed).
However, just because the PSU does not whine doesn't mean it isn't the culprit - if it is delivering unstable power to a component then it sure could be (correct me if I am wrong).
So here I am - wondering if you all have any valuable input. Please consider that I have read (no exaggeration) 200+ unique pages on this topic (broad as it was in the beginning) and I have tried everything suggested BESIDES replacing CPU, replacing, GPU, replacing MOBO, replacing PSU.
And that is why I am here asking for your advice. I need to probably replace components and I have to start somewhere - I cannot RMA anything besides the GPU (lost all proofs of purchase - paid cash for some items at retailers and lost paperwork when moving). And MSI will not RMA motherboards for Coil Whine anyway (according to numerous posts). I am prepared to buy a new MOBO and PSU, but I wonder where you think I should start.
Nvidia is looking into RMA'ing the card for me but they're hesitant.
I just want to list some other random things I have tried with no success so that you don't waste your time having to ask.
Please let me know if you have any input or are suffering the same problem. I would really appreciate it and hopefully someone suffering a problem can find this post and learn something about their own situation from all the processing I have done.

Specs:
Thanks in advance.

Update: In case this gets read by more than 3 people. Changed MOBO and PSU (independently and together - as separate tests) and nothing has changed.
submitted by oSHTsasQuatch to techsupport [link] [comments]

Earning Passive Income with Crypto Staking (Legit!)

Okay. So, whether you are new or have been with the bitcoin community for a while, you might not have heard of cryptocurrency staking. Madali lang sya, promise.
I will share my experience at the end of this post, pero ano nga ba ang Staking?

[SKIP THIS PORTION AND GO TO "HOW TO?" IF YOU DON'T WANT TO BE BORED WITH HISTORY]

Compared to bitcoin mining, na sobrang hirap na kasi kailangan mo ng magandang CPU/GPU para lang magka-pera ka. Hindi na sya profittable, kasi malakas sya sa kuryente at bibili ka pa ng mga hardware.
Mas eco-friendly ang Crypto Staking. Para syang investment, actually. Hahawak ka lang ng pera sa wallet mo. Mas malaki ang laman ng wallet mo, mas malaki din kita mo. Simple, right?
Bakit? Let me introduce you to altcoins. Ang altcoins ay mga cryptocurrency na hindi bitcoin. Example ng mga altcoins ay Ethereum, Litecoin, Dogecoin, and marami pa sila.
May mga altcoins na Proof-of-Work (POW). Meaning, kailangan mo talaga ng magandang hardware para maka-mine ka ng bagong coins. On the other hand, may mga Proof-of-Stake (POS) naman na altcoins. Sa mga POS na altcoins, hindi mo kailangan ng napakagandang gaming computer katulad ni Alodia. Ang need mo lang is magkalaman ang wallet mo, at gamit ang balance sa waller, is magva-validate ng mga bagong altcoins. Hindi na ako mag-eexplain pa dahil baka ma bored kayo, so check nyo nalang tong article na to para mas maintindihan nyo: https://www.investopedia.com/terms/p/proof-stake-pos.asp#:~:text=Proof%20of%20Stake%20(PoS)%20concept,power%20he%20or%20she%20has%20concept,power%20he%20or%20she%20has).
---------------------------------------------
How to?
So paano nga tayo kikita ng passive income dito? Para syang interest - gagamitin ang balance nyo para makagawa ng bagong altcoins. In exchange, may makukuha ka rin sa mga bagong na-validate. Para sayng interest sya bankgo, mas malaki hawak mo, mas malaki din kita mong interest.
I won't beat around the bush any longer. Here's how you can start:
Ref | Non-Ref
Use either of the link above to register to Coinstake.in. Bale, ibibgay nating ang "staking rights" sa kanila. Sila na ang bahala mag-handle ng mga complicated na bahay. Ang gagawin lang natin, is magkaroon lang kayo ng balance sa wallet, and wait.
OPTIONAL po ang pag deposit ng pera, OPTIONAL din ang pag-refer.
Makaka income pa rin kayo kahit wala kayong ilabas sa bulsa nyo. But of course, more the merrier, which I will share later.
  1. Register using the link above. You can use my referral link, or you can just register normally.
  2. Pag naka-register kana at naka-login na, punta kayo ng faucets. Makakakuha kayo ng libreng altcoins every 60 minutes.
  3. Wait and relax. Every couple hours, is magkaka "stake" or magkakakita si Coinstake. Then, magdi-distribute lang sila ng kita sa mga may balance sa particulat altcoin na yun sa website.
Madali lang, diba? So ngayon, etong altcoins na nakukuha nyo is pwede nyong i-exchange sa mga trading websites para magka BTC kayo. Then, i-withdraw nyo lang sa Coins.ph nyo na account.
---------------------------------------------
Personal experience
Hindi ko na-discover to actually. May nag-suggest lang sa akin sa Coinpot na subreddit.
For the first few days, nagtsaga lang ako sa faucets ng Coinstake. Then, I also spent time on other faucet sites and app. Nag-farm ako ng Dogecoins. Nung naka-ipon na, nag-transfer ako sa Bololex.com. 2 Altcoins ang available sa Bololex - Tokemon (TKM) and Ratcoins (RAT). So, inexchange ko lahat ng Dogecoins ko evenly to Tokemon and Ratcoinsm then inkagay ko sa Coinstake. Siguro nakabili ako ng mga 600,000 na Tokemon, and mga 1,000,000 ng Ratcoin.
Ayun, so naghintay lang ako ng 2 days, habang nagcocollect ako sa faucet. Ang TKM ko ay naging 640,000 and RAT ko naman is naging 1,070,000! Not bad for not doing anything. Sit back and relax ako, and may kita ako. Wow!
So now I invested P400 lang, and just after 4 days I manage to get approximately 0.00121647 BTC (Sa coinstake kasi, on the upper right corner, it shows an estimates value in BTC). In today value, 784.89 pesos po sya.
Screenshot Proof:
FYI, nag start pala ako mid-day ng October 12. So medyo bago rin ako, but I can personally attest na maganda tong website na to.
---------------------------------------------
Recommendations on how to cash out
Sobrang laki ng transaction fee pag nag cashout ka using BTC. Kung magca-cashout kayo, here's what I recommend.
  1. Convert nyo lahat ng Altcoins nyo into other altcoins. I recommend any of the following: Litecoin, Dogecoin, Bitcoin Cash, Ethereum.
  2. Sa na convert nyo, i-withdraw mo lahat sa Faucetpay.io
  3. Pagkalagay nyo sa Faucetpay, i-convert nto lahat to just one currency. I recommend namam yung mga sinusupport ni coins ph, which is Litecoin (LTC) or Bitcoin Cash (BCH).
  4. Pag na-credit na coinsph account mo, convert nyo na sa Pesos and kayo na bahala kung paano mag withdraw. :)
---------------------------------------------
Recommended Altcoins
Here's what I'm staking right now, since this is what I started with.
Tokemon (TKM) / Ratcoin (RAT)
Exchange website: https://bololex.com/
I highly recommend Bololex. May games din sila na you can earn what you call BOLO tokens. Pwede mong i-convert yung BOLO sa TKM, which is pang-dagdag din sa balance mo. Minimum bonus TKM you can earn using every few hours is 5000 TKM, which is not bad.
Willowcoin (WLLO) / Big Data Cash (BDCASH) / The Big Coin (BIG) / BeanCash (BITB)
Exchange website: https://www.unnamed.exchange/
Infinite Ricks (RICK)
Exchange website: https://www.altilly.com/
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Alam kong mahaba, pero salamat sa pagbabasa :)
If you enjoyed staking, you can also consider these 2 websites. Wala nga lang faucets to, so either magdedeposit kayo, or magfafarm kayo ng faucet sa ibang lugar, then transfer nyo dito.
Ref | Non-Ref - Stakecube.net
Ref | Non-Ref - Stackofstake.com (Yung ipon kong extra na Willowcoin sa Stakecoin may nilalagay din ako dito)
submitted by lilyvaldis to beermoneyph [link] [comments]

7 Tips for 12.6 wipe!

7 Tips for 12.6 wipe! New players or returning vets
Fellow Tarkovians!
TL:DR
  1. Do your quests!!!! Do them efficiently by completing as many as possible in a single raid. IE. Collecting salewa’s, doing bronze pocket watch, and find 3M armor on scavs in a single raid.
  2. GET A LUCKY JUNK SCAV BOX ASAP! Lvl 13 -> Therapist lvl 2 - > 100 dog tags or ~1.4 Million. Have a PDF, screenshot, or wiki page open of items you need later on for quests or hideout progression and put them inside here.
  3. Redeem your new years gift! If you played prior to the start of the year then go to Escapefromtarkov.com, log-in, and redeem your New Years Gift immediately. Item Case and Money Case help immensely early on in the wipe.
  4. Do your scav run every time it is available. Prioritize doing maps like interchange, reserve, or customs for quest and hideout items.
  5. Do night time raids. Focus your attention early on in Night time raids as there will be less players and better geared scavs.
  6. Level up your hideout! Prioritize upgrading your hideout for passive income as well as important bonuses. Rush to unlock your bitcoin farm ASAP. Intelligence center for more exp, lower scav timer, and money.
  7. Have a goal. If this means getting Kappa, hitting lvl 40 for the first time, or maybe 100 million roubles. It will give you a reason to stay motivated and keep raiding.
Introduction: I have been playing EFT since July 2017, have participated in every wipe typically reaching lvl 40+, have several thousands of hours in game, and try to keep up to date on all new info put out on a daily basis. Basically, I am addicted to every EFT related and I really want to give back to the community I love so much. So, let me help you start off your first (or seventh) wipe off in the right direction. Below are 7 tips or tricks to help you succeed in Tarkov City.
  1. Quests Your absolutely number one priority when playing EFT should be completing quests. Not only should you prioritize quests, but you should try to do them as efficiently as possible. IE. Completing bronze pocket watch, look for salewas or morphines, find 3m armors, etc all in one raid. Also, you should be looking for future quest items long before that quest becomes available to you. Here is a handy PDF that has pretty much all the collectable quest items you’ll need. That leads me to tip #2. Quest items
  2. Lucky Scav Junk Box Get a lucky scav junk box whenever you can afford one. It level 2 therapist, lvl 13 requirement, and 100 dog tags or 1.4 mil roubles. You can easily farm this within an hour or two doing pistol loot runs or by naturally playing the game. The amount of space this saves in your stash is invaluable and it also allows you to save those late game quest items such as graphics cards and flash drives for when you need them. I honestly cannot recommend one enough to new players, and especially those with standard edition stashes.
  3. Redeem your new year’s gift Many of the newer players started in December this year, and are in turn going to be eligible for the “New Year’s Gift” once the wipe happens. All you have to do is create your bear or usec like normal via the game, then go to escapefromtarkov.com, log-in, and hit receive additional equipment. This will include a money case, med case, item case, and a p-90 with mags and ammo. Sell everything but the item case, AND BUY A LUCKY SCAV JUNKBOX! (How many times do I have to tell you to buy a junkbox… jeez just do it already) Honestly you won’t need the money case for a while, the med case is not needed anymore with the introduction of after raid healing, and let’s be honest you are probably going to die while using the p-90 anyways so just sell it for the fast roubles.
  4. Do your scav run every time it is available I cannot stress this enough to new players, DO YOUR SCAV RUNS! The amount of times I have scav ran and came out with 1+ million roubles is absurd. The way I treat my scav runs is to well… be a scavenger. I use common routes on the map where typical PVP happens such as medical storage on interchange, resort on shoreline, dorms on customs, or even factory. This way you can find dead PMC’s that most of the time weren’t entirely stripped of their gear due to the new weight system. I then go after the less frequented loot spots such as the back halls on interchange that go from level 1 to level 2 which have several weapons crates or computer spawns. These less frequented areas tend to have fantastic loot, and can easily net you over 500k with miscellaneous items you can sell on the flea market.
  5. Do NIGHT raids! People generally are afraid to do night raids because of how dark it is, but trust me they are definitely the way to level up fast and easy. Turn up your contrast/brightness on your monitor, brightness in game, and load into a night map. Other than Factory most maps on night mode are actually playable and have high visibility. The reason I play night maps is because there is a low density of players, scavs have SEVERELY reduced vision, and generally you can loot without concern of getting killed by Chads.
  6. HIDEOUT If questing is your number one priority then progression in your hideout is number two. In this wipe the flea market is changing to find in raid only, and everything crafted in the hideout counts as find in raid! You can turn these items in for quests or flip them on the market for loads of roubles. Also, if you rush to get your bitcoin farm up then you will have passive income. If you are like me and don’t get to play this game as much as you’d like the bitcoin farm enables you to load in on the weekends and play geared versus farming roubles during your free time. Here is a list of all the hideout materials required. Hideout Items
  7. Have a goal Having a goal when playing Tarkov makes the entire process so much more enjoyable. Maybe try to hit level 20/30/40 for the first time. Go for 10 million roubles, 100 million, 1 million USD. Grind for your first kappa. Maybe try for 1,000 PMC kills or maybe have a high survival rating. Doing this will keep you motivated in the long run and help you load into raids.
Good luck on your 12.6 wipe!
submitted by rufio515 to EscapefromTarkov [link] [comments]

The next XVG? Microcap 100x potential actually supported by fundamentals!

What’s up team? I have a hot one for you. XVG returned 12 million percent in 2017 and this one reminds me a lot of it. Here’s why:
Mimblewimble is like Blu-Ray compared to CD-ROM in terms of its ability to compress data on a blockchain. The current BTC chain is 277gb and its capacity is limited because every time you spend a coin, each node needs to validate its history back to when it was mined (this is how double spending is prevented). Mimblewimble is different - all transactions in a block are aggregated and netted out in one giant CoinJoin, and only the current spending needs to be verified. This means that dramatically more transactions can fit into a smaller space, increasing throughput and lowering fees while still retaining the full proof of work game theory of Bitcoin. These blockchains are small enough to run a full node on a cheap smartphone, which enhances the decentralization and censorship resistance of the network.
The biggest benefit, though, is that all transactions are private - the blockchain doesn’t reveal amounts or addresses except to the actual wallet owner. Unlike earlier decoy-based approaches that bloat the chain and can still be data mined (XMR), Mimblewimble leaves no trace in the blockchain, instead storing only the present state of coin ownership.
The first two Mimblewimble coins, Grin and Beam, launched to great fanfare in 2019, quickly reaching over $100m in market cap (since settled down to $22m and $26m respectively). They are good projects but grin has infinite supply and huge never-decreasing emission, and Beam is a corporate moneygrab whose founding investors are counting on you buying for their ROI.
ZEC is valued at $568m today, despite the facts that only 1% of transactions are actually shielded, it has a trusted setup, and generating a confidential transaction takes ~60 seconds on a powerful PC. XMR is a great project but it’s valued at $1.2b (so no 100x) and it uses CryptoNote, which is 2014 tech that relies on a decoy-based approach that could be vulnerable to more powerful computers in the future. Mimblewimble is just a better way to approach privacy because there is simply no data recorded in the blockchain for companies to surveil.
Privacy is not just for darknet markets, porn, money launderers and terrorists. In many countries it’s dangerous to be wealthy, and there are all kinds of problems with having your spending data be out there publicly and permanently for all to see. Namely, companies like Amazon are patenting approaches to identify people with their crypto addresses, “for law enforcement” but also so that, just like credit cards, your spending data can be used to target ads. (A) Coinbase is selling user data to the DEA, IRS, FBI, Secret Service, and who knows who else? (B) What about insurance companies raising your premiums or canceling your policy because they see you buying (legal) cannabis? If your business operates using transparent cryptocurrency, competitors can data mine your customer and supply chain data, and employees can see how much everyone else gets paid. I could go on, but the idea of “I have nothing to hide, so what do I care about privacy?” will increasingly ring hollow as people realize that this money printing will have to be paid by massive tax increases AND that those taxes will be directly debited from their “Central Bank Digital Currency” wallets.
100% privacy for all transactions also eliminates one HUGE problem that people aren’t aware of yet, but they will be: fungibility. Fungibility means that each coin is indistinguishable from any other, just like paper cash. Why is this important? Because of the ever-expanding reach of AML/KYC/KYT (Anti-Money Laundering / Know Your Customer / Know Your Transaction) as regulators cramp down on crypto and banks take over, increasingly coins become “tainted” in various ways. For example, if you withdraw coins to a mixing service like Wasabi or Samourai, you may find your account blocked. (C) The next obvious step is that if you receive coins that these chainalysis services don’t like for whatever reason, you will be completely innocent yet forced to prove that you didn’t know that the coins you bought were up to no good in a past life. 3 days ago, $100k of USDC was frozen. (D) Even smaller coins like LTC now have this problem, because “Chinese Drug Kingpins” used them. (E) I believe that censorable money that can be blocked/frozen isn’t really “your money”.
Epic Cash is a 100% volunteer community project (like XVG and XMR) that had a fair launch in September last year with no ICO and no premine. There are very few projects like this, and it’s a key ingredient in Verge’s success (still at $110m market cap today despite being down 97% since the bubble peak) and why it’s still around. It has a small but super passionate community of “Freemen” who are united by a belief in the sound money economics of Bitcoin Standard emission (21m supply limit and ever-decreasing inflation) and the importance of privacy.
I am super bullish on this coin for the following reasons:
Because it doesn’t have a huge marketing budget in a sea of VC-funded shitcoins, it is as-yet undiscovered, which is why it’s so cheap. There are only 4 Mimblewimble-based currencies on the market: MWC at $162m, BEAM at $26m, GRIN at $22m, and EPIC at $0.4m. This is not financial advice and as always, do your own research, but I’ve been buying this gem for months and will continue to.
This one ticks all the boxes for me, the only real problem is that it’s hard to buy much without causing a huge green candle. Alt season is coming, and coins like this are how your neighbor Chad got his Lambo back in 2017. For 2021, McLaren is a better choice and be sure to pay cash so that it doesn’t get repossessed like Chad!
  1. A https://www.vice.com/en_us/article/d35eax/amazon-bitcoin-patent-data-stream-identify-cryptocurrency-for-law-enforcement-government
  2. B https://decrypt.co/31461/coinbase-wants-to-identify-bitcoin-users-for-dea-irs
  3. C https://www.coindesk.com/binance-blockade-of-wasabi-wallet-could-point-to-a-crypto-crack-up
  4. D https://cointelegraph.com/news/centre-freezes-ethereum-address-holding-100k-usdc
  5. E https://www.coindesk.com/us-treasury-blacklists-bitcoin-litecoin-addresses-of-chinese-drug-kingpins
  6. F https://www.youtube.com/channel/UCWkTxl5Z6DNN0ASMRxSKV5g
  7. G http://epic.tech/whitepaper
  8. H https://medium.com/epic-cash/epic-cash-on-uniswap-22447904d375
  9. I https://epic.tech/wp-content/uploads/2019/09/figure-3.1.jpg
Links:
submitted by pinchegringo to CryptoMoonShots [link] [comments]

This was the response to ''johnny test is fire''

All over the internet, I notice you churlish cretins lauding the supposedly intellectual television program known as Rick and Morty to make yourselves appear more intelligent by extension, as you are ardent watchers of the aforementioned show. However, you piddling planarians only succeed in illustrating how vapid you really are, as Rick and Morty has the intellectual depth of a petri dish. Truly, the most noetic show is neither Rick and Morty, the Big Bang Theory, Jimmy Neutron, nor any other deluge of drivel you deludable dimwits bombard your brains with. Rather, it is Johnny Test, a pinnacle of animation, sound design, acting, and plot. Despite this, most of you sniveling sub-10000s (someone with an IQ under 10000: for the record, my IQ is several orders of magnitude higher than this; my reason for my usage of this term is simply because I am partial to the number 10000) will dismiss Johnny Test as another subpar piece of rubbish from Teletoon, but you all fail to realize how much genius goes into producing that show. I have watched Johnny Test since I was a juvenile, and already I bear an IQ so toweringly high no known test can measure it (that is to say, no known test for humans can measure it: when using the scale with which computer processing power is evaluated, I clock in at over 8.3 trecentillion yottaflops). I have memorized every facet of human knowledge and only used 32.8% of my potential intelligence (my remaining neurons I allocate towards personal use, research, and wealthy companies for use as server farms and bitcoin mines). Not only that, but I have transformed all of the atoms in my being into a quantum computer to serve as an extension to my enormous encephalon, which handles the menial tasks and other trivialities associated with existence (such as respiration, ingestion, digestion, socializing, et cetera). Capable of perorating proficiently in every method of communication in the world, I have developed my own language that employs a manifold of grammar rules, and I created it all while thrashing a coalition of humanity’s smartest supercomputers in a game of Tic-Tac-Toe (for those who say that Tic-Tac-Toe is “easy,” think about the all the times you’ve played Tic-Tac-Toe: a majority were ties, no? Think about that, and also about the fact that a single, solitary supercomputer, much less over a dozen, is smarter than millions of you combined). And no, you cannot see me type this language because it is purely telepathic. At this point, I can imagine several of you already typing frantically in a fervent effort to keep your egos afloat in the face of such psychological grandeur. That’s right, the collective intelligence of all of you, if we’re using luminosity as an analogy, is akin to a diminutive candle in comparison to the massive quasar that represents my mind. Confronted with this, most of you will attempt to deride me with paltry, nonsensical invective and vitriolic vituperations to protect what minuscule amount of self-esteem you possess. These predictions are not the result of mere intuition, of course. In actuality, I have run several simulations using my brain alone on the possible consequences of my publication of this digital manuscription. My reply to all of you digital detractors is that if you so desire to demonstrate that you are brainier than I, then arrange for an intellectual debate between you and me on a topic of your choosing, any time or place. My schedule is very pliable as I’ve already won over 4 dozen nobel prizes, so I’m perfectly willing to put a temporary halt to my research, if you could even call it that (I speculate without demur that none of your debate skills will be enough of a problem for me to the point where I will be forced to snap out out of my subconscious simulations to employ the use of those neurons). Besides, I don’t want to be a glory hog and leave none of the secrets of the universe left for unlocking. You know, let the dogs have their day and all of that. I already know that none of you simpletons with your senescent synapses will be able to match up to my vast vernacular and verbiage, my mental dexterity with declension, and my phrenic puissance with my phraseology and pronunciation. In a matter of seconds (or possibly longer, if I’ve overestimated your already positively benthic IQs when running my simulations), you’ll fly into cantankerous conniptions after my consummate trouncing and repudiation of every single one of the “facts” that you hold so dear as proof of your purported intellect. And in response to those who claim, overcome with envy and spite, that as intelligent as I am, I will never sleep with anyone: I don’t need to. I am quite capable of simulating, to the meagerest tactile sensation, every position in the Kama Sutra (as well as a few I myself have devised for maximum oxytocin and endorphin release) simultaneously in a few seconds, and the only reason it takes even that long is because I am prolonging the simulation in order to enjoy the experience: I could do it in hundredths of a millisecond if I so wish. However, for someone with such acute acumen as I, life is far too easy. When pure ennui drives you to calculate the movements of the 27 subatomic particles you’ve discovered and how they interact with one another in the 2,038th dimension using a base 3.2407 quadrillion number system, you realize that the universe and its infinite copies and offshoots offer nothing more to you. Except, that is, for Johnny Test. Even for an individual with such altitudinous IQ such as myself, it’s difficult to understand every single subtle joke and reference. That’s not to say I don’t understand any of the plenitude of allusions, in fact, I am able to comprehend virtually every single one. For example, one minutia most of you would fail to notice is when Susan’s chin moves two extra pixels further than in any of the previous episodes when she talks during the seventeenth second of the fifth minute of season 3 episode 10. Hardly any of you would conceive of the fact that this is a reference to the exact number, down to 84 significant figures, of the percent change in total nitrogen in the Earth’s atmosphere due to the eructation of a small cynodont 257 million years ago. There are more examples I could give, such as the color of the walls of the sisters’ lab being a slightly different hue from the norm in season 4 episode 19 (a reference to the presence of approximately 2.9 millimoles of ammonium diuranate in the ink of a Chinese manuscript dated 1256 BCE), but that would detract from the intended purpose of this writing. Johnny Test is a work of art, a perfect concoction of knowledge from a multitude of academic fields that combine to make a program that is the only form of media I have ever encountered that has been even somewhat laborious for me to fathom, and I’m talking about someone who altered the biochemistry and chirality of their body in order to make it more efficient than the prodigality that is the human body. My temples ache with the pain of having to pump copious amounts of Testium (an element I discovered that takes the role of oxygen in my unique biochemistry, named after my favorite show of course) to my brain in order to comprehend what I have just watched. And to everybody who claims that the reason my temples are sore or why I have “delusions of grandeur” are due to my being “high” or whichever way you aim to construe my exegesis of an episode, you will hear vocalizations of a gelatological nature emanating from my larynx whilst Xyzyzyx the paisley pangolin (a treasured acquaintance of mine) and I reflect on your foolishness later that day. I await the furious fussilade of odious obluquies and belittling bombast in the comments below.
“Too long; Did not read”: Did you really think I would include one of these silly little things at the bottom of my witty wordsmithery? It's not my fault if you can't handle my de trop of definitions or my lexical linguipotence! Get back up there and read it, even if you have to go through it with dictionary in hand.
submitted by ICannotFindAName1 to copypasta [link] [comments]

Johnny Test

All over the internet, I notice you churlish cretins lauding the supposedly intellectual television program known as Rick and Morty to make yourselves appear more intelligent by extension, as you are ardent watchers of the aforementioned show. However, you piddling planarians only succeed in illustrating how vapid you really are, as Rick and Morty has the intellectual depth of a petri dish. Truly, the most noetic show is neither Rick and Morty, the Big Bang Theory, Jimmy Neutron, nor any other deluge of drivel you deludable dimwits bombard your brains with. Rather, it is Johnny Test, a pinnacle of animation, sound design, acting, and plot. Despite this, most of you sniveling sub-10000s (someone with an IQ under 10000: for the record, my IQ is several orders of magnitude higher than this; my reason for my usage of this term is simply because I am partial to the number 10000) will dismiss Johnny Test as another subpar piece of rubbish from Teletoon, but you all fail to realize how much genius goes into producing that show. I have watched Johnny Test since I was a juvenile, and already I bear an IQ so toweringly high no known test can measure it (that is to say, no known test for humans can measure it: when using the scale with which computer processing power is evaluated, I clock in at over 8.3 trecentillion yottaflops). I have memorized every facet of human knowledge and only used 32.8% of my potential intelligence (my remaining neurons I allocate towards personal use, research, and wealthy companies for use as server farms and bitcoin mines). Not only that, but I have transformed all of the atoms in my being into a quantum computer to serve as an extension to my enormous encephalon, which handles the menial tasks and other trivialities associated with existence (such as respiration, ingestion, digestion, socializing, et cetera). Capable of perorating proficiently in every method of communication in the world, I have developed my own language that employs a manifold of grammar rules, and I created it all while thrashing a coalition of humanity’s smartest supercomputers in a game of Tic-Tac-Toe (for those who say that Tic-Tac-Toe is “easy,” think about the all the times you’ve played Tic-Tac-Toe: a majority were ties, no? Think about that, and also about the fact that a single, solitary supercomputer, much less over a dozen, is smarter than millions of you combined). And no, you cannot see me type this language because it is purely telepathic. At this point, I can imagine several of you already typing frantically in a fervent effort to keep your egos afloat in the face of such psychological grandeur. That’s right, the collective intelligence of all of you, if we’re using luminosity as an analogy, is akin to a diminutive candle in comparison to the massive quasar that represents my mind. Confronted with this, most of you will attempt to deride me with paltry, nonsensical invective and vitriolic vituperations to protect what minuscule amount of self-esteem you possess. These predictions are not the result of mere intuition, of course. In actuality, I have run several simulations using my brain alone on the possible consequences of my publication of this digital manuscription. My reply to all of you digital detractors is that if you so desire to demonstrate that you are brainier than I, then arrange for an intellectual debate between you and me on a topic of your choosing, any time or place. My schedule is very pliable as I’ve already won over 4 dozen nobel prizes, so I’m perfectly willing to put a temporary halt to my research, if you could even call it that (I speculate without demur that none of your debate skills will be enough of a problem for me to the point where I will be forced to snap out out of my subconscious simulations to employ the use of those neurons). Besides, I don’t want to be a glory hog and leave none of the secrets of the universe left for unlocking. You know, let the dogs have their day and all of that. I already know that none of you simpletons with your senescent synapses will be able to match up to my vast vernacular and verbiage, my mental dexterity with declension, and my phrenic puissance with my phraseology and pronunciation. In a matter of seconds (or possibly longer, if I’ve overestimated your already positively benthic IQs when running my simulations), you’ll fly into cantankerous conniptions after my consummate trouncing and repudiation of every single one of the “facts” that you hold so dear as proof of your purported intellect. And in response to those who claim, overcome with envy and spite, that as intelligent as I am, I will never sleep with anyone: I don’t need to. I am quite capable of simulating, to the meagerest tactile sensation, every position in the Kama Sutra (as well as a few I myself have devised for maximum oxytocin and endorphin release) simultaneously in a few seconds, and the only reason it takes even that long is because I am prolonging the simulation in order to enjoy the experience: I could do it in hundredths of a millisecond if I so wish. However, for someone with such acute acumen as I, life is far too easy. When pure ennui drives you to calculate the movements of the 27 subatomic particles you’ve discovered and how they interact with one another in the 2,038th dimension using a base 3.2407 quadrillion number system, you realize that the universe and its infinite copies and offshoots offer nothing more to you. Except, that is, for Johnny Test. Even for an individual with such altitudinous IQ such as myself, it’s difficult to understand every single subtle joke and reference. That’s not to say I don’t understand any of the plenitude of allusions, in fact, I am able to comprehend virtually every single one. For example, one minutia most of you would fail to notice is when Susan’s chin moves two extra pixels further than in any of the previous episodes when she talks during the seventeenth second of the fifth minute of season 3 episode 10. Hardly any of you would conceive of the fact that this is a reference to the exact number, down to 84 significant figures, of the percent change in total nitrogen in the Earth’s atmosphere due to the eructation of a small cynodont 257 million years ago. There are more examples I could give, such as the color of the walls of the sisters’ lab being a slightly different hue from the norm in season 4 episode 19 (a reference to the presence of approximately 2.9 millimoles of ammonium diuranate in the ink of a Chinese manuscript dated 1256 BCE), but that would detract from the intended purpose of this writing. Johnny Test is a work of art, a perfect concoction of knowledge from a multitude of academic fields that combine to make a program that is the only form of media I have ever encountered that has been even somewhat laborious for me to fathom, and I’m talking about someone who altered the biochemistry and chirality of their body in order to make it more efficient than the prodigality that is the human body. My temples ache with the pain of having to pump copious amounts of Testium (an element I discovered that takes the role of oxygen in my unique biochemistry, named after my favorite show of course) to my brain in order to comprehend what I have just watched. And to everybody who claims that the reason my temples are sore or why I have “delusions of grandeur” are due to my being “high” or whichever way you aim to construe my exegesis of an episode, you will hear vocalizations of a gelatological nature emanating from my larynx whilst Xyzyzyx the paisley pangolin (a treasured acquaintance of mine) and I reflect on your foolishness later that day. I await the furious fussilade of odious obluquies and belittling bombast in the comments below.
“Too long; Did not read”: Did you really think I would include one of these silly little things at the bottom of my witty wordsmithery? It's not my fault if you can't handle my de trop of definitions or my lexical linguipotence! Get back up there and read it, even if you have to go through it with dictionary in hand.
submitted by SuckinSum8---D to copypasta [link] [comments]

Found this monstrosity on r/okbuddyretard

All over the internet, I notice you churlish cretins lauding the supposedly intellectual television program known as Rick and Morty to make yourselves appear more intelligent by extension, as you are ardent watchers of the aforementioned show. However, you piddling planarians only succeed in illustrating how vapid you really are, as Rick and Morty has the intellectual depth of a petri dish. Truly, the most noetic show is neither Rick and Morty, the Big Bang Theory, Jimmy Neutron, nor any other deluge of drivel you deludable dimwits bombard your brains with. Rather, it is Johnny Test, a pinnacle of animation, sound design, acting, and plot. Despite this, most of you sniveling sub-10000s (someone with an IQ under 10000: for the record, my IQ is several orders of magnitude higher than this; my reason for my usage of this term is simply because I am partial to the number 10000) will dismiss Johnny Test as another subpar piece of rubbish from Teletoon, but you all fail to realize how much genius goes into producing that show. I have watched Johnny Test since I was a juvenile, and already I bear an IQ so toweringly high no known test can measure it (that is to say, no known test for humans can measure it: when using the scale with which computer processing power is evaluated, I clock in at over 8.3 trecentillion yottaflops). I have memorized every facet of human knowledge and only used 32.8% of my potential intelligence (my remaining neurons I allocate towards personal use, research, and wealthy companies for use as server farms and bitcoin mines). Not only that, but I have transformed all of the atoms in my being into a quantum computer to serve as an extension to my enormous encephalon, which handles the menial tasks and other trivialities associated with existence (such as respiration, ingestion, digestion, socializing, et cetera). Capable of perorating proficiently in every method of communication in the world, I have developed my own language that employs a manifold of grammar rules, and I created it all while thrashing a coalition of humanity’s smartest supercomputers in a game of Tic-Tac-Toe (for those who say that Tic-Tac-Toe is “easy,” think about the all the times you’ve played Tic-Tac-Toe: a majority were ties, no? Think about that, and also about the fact that a single, solitary supercomputer, much less over a dozen, is smarter than millions of you combined). And no, you cannot see me type this language because it is purely telepathic. At this point, I can imagine several of you already typing frantically in a fervent effort to keep your egos afloat in the face of such psychological grandeur. That’s right, the collective intelligence of all of you, if we’re using luminosity as an analogy, is akin to a diminutive candle in comparison to the massive quasar that represents my mind. Confronted with this, most of you will attempt to deride me with paltry, nonsensical invective and vitriolic vituperations to protect what minuscule amount of self-esteem you possess. These predictions are not the result of mere intuition, of course. In actuality, I have run several simulations using my brain alone on the possible consequences of my publication of this digital manuscription. My reply to all of you digital detractors is that if you so desire to demonstrate that you are brainier than I, then arrange for an intellectual debate between you and me on a topic of your choosing, any time or place. My schedule is very pliable as I’ve already won over 4 dozen nobel prizes, so I’m perfectly willing to put a temporary halt to my research, if you could even call it that (I speculate without demur that none of your debate skills will be enough of a problem for me to the point where I will be forced to snap out out of my subconscious simulations to employ the use of those neurons). Besides, I don’t want to be a glory hog and leave none of the secrets of the universe left for unlocking. You know, let the dogs have their day and all of that. I already know that none of you simpletons with your senescent synapses will be able to match up to my vast vernacular and verbiage, my mental dexterity with declension, and my phrenic puissance with my phraseology and pronunciation. In a matter of seconds (or possibly longer, if I’ve overestimated your already positively benthic IQs when running my simulations), you’ll fly into cantankerous conniptions after my consummate trouncing and repudiation of every single one of the “facts” that you hold so dear as proof of your purported intellect. And in response to those who claim, overcome with envy and spite, that as intelligent as I am, I will never sleep with anyone: I don’t need to. I am quite capable of simulating, to the meagerest tactile sensation, every position in the Kama Sutra (as well as a few I myself have devised for maximum oxytocin and endorphin release) simultaneously in a few seconds, and the only reason it takes even that long is because I am prolonging the simulation in order to enjoy the experience: I could do it in hundredths of a millisecond if I so wish. However, for someone with such acute acumen as I, life is far too easy. When pure ennui drives you to calculate the movements of the 27 subatomic particles you’ve discovered and how they interact with one another in the 2,038th dimension using a base 3.2407 quadrillion number system, you realize that the universe and its infinite copies and offshoots offer nothing more to you. Except, that is, for Johnny Test. Even for an individual with such altitudinous IQ such as myself, it’s difficult to understand every single subtle joke and reference. That’s not to say I don’t understand any of the plenitude of allusions, in fact, I am able to comprehend virtually every single one. For example, one minutia most of you would fail to notice is when Susan’s chin moves two extra pixels further than in any of the previous episodes when she talks during the seventeenth second of the fifth minute of season 3 episode 10. Hardly any of you would conceive of the fact that this is a reference to the exact number, down to 84 significant figures, of the percent change in total nitrogen in the Earth’s atmosphere due to the eructation of a small cynodont 257 million years ago. There are more examples I could give, such as the color of the walls of the sisters’ lab being a slightly different hue from the norm in season 4 episode 19 (a reference to the presence of approximately 2.9 millimoles of ammonium diuranate in the ink of a Chinese manuscript dated 1256 BCE), but that would detract from the intended purpose of this writing. Johnny Test is a work of art, a perfect concoction of knowledge from a multitude of academic fields that combine to make a program that is the only form of media I have ever encountered that has been even somewhat laborious for me to fathom, and I’m talking about someone who altered the biochemistry and chirality of their body in order to make it more efficient than the prodigality that is the human body. My temples ache with the pain of having to pump copious amounts of Testium (an element I discovered that takes the role of oxygen in my unique biochemistry, named after my favorite show of course) to my brain in order to comprehend what I have just watched. And to everybody who claims that the reason my temples are sore or why I have “delusions of grandeur” are due to my being “high” or whichever way you aim to construe my exegesis of an episode, you will hear vocalizations of a gelatological nature emanating from my larynx whilst Xyzyzyx the paisley pangolin (a treasured acquaintance of mine) and I reflect on your foolishness later that day. I await the furious fussilade of odious obluquies and belittling bombast in the comments below. “Too long; Did not read”: Did you really think I would include one of these silly little things at the bottom of my witty wordsmithery? It's not my fault if you can't handle my de trop of definitions or my lexical linguipotence! Get back up there and read it, even if you have to go through it with dictionary in hand.
submitted by bluerazzberryskelly to copypasta [link] [comments]

“Oh, you watch Rick and Morty? Tch”

All over the internet, I notice you churlish cretins lauding the supposedly intellectual television program known as Rick and Morty to make yourselves appear more intelligent by extension, as you are ardent watchers of the aforementioned show. However, you piddling planarians only succeed in illustrating how vapid you really are, as Rick and Morty has the intellectual depth of a petri dish. Truly, the most noetic show is neither Rick and Morty, the Big Bang Theory, Jimmy Neutron, nor any other deluge of drivel you deludable dimwits bombard your brains with. Rather, it is Johnny Test, a pinnacle of animation, sound design, acting, and plot. Despite this, most of you sniveling sub-10000s (someone with an IQ under 10000: for the record, my IQ is several orders of magnitude higher than this; my reason for my usage of this term is simply because I am partial to the number 10000) will dismiss Johnny Test as another subpar piece of rubbish from Teletoon, but you all fail to realize how much genius goes into producing that show. I have watched Johnny Test since I was a juvenile, and already I bear an IQ so toweringly high no known test can measure it (that is to say, no known test for humans can measure it: when using the scale with which computer processing power is evaluated, I clock in at over 8.3 trecentillion yottaflops). I have memorized every facet of human knowledge and only used 32.8% of my potential intelligence (my remaining neurons I allocate towards personal use, research, and wealthy companies for use as server farms and bitcoin mines). Not only that, but I have transformed all of the atoms in my being into a quantum computer to serve as an extension to my enormous encephalon, which handles the menial tasks and other trivialities associated with existence (such as respiration, ingestion, digestion, socializing, et cetera). Capable of perorating proficiently in every method of communication in the world, I have developed my own language that employs a manifold of grammar rules, and I created it all while thrashing a coalition of humanity’s smartest supercomputers in a game of Tic-Tac-Toe (for those who say that Tic-Tac-Toe is “easy,” think about the all the times you’ve played Tic-Tac-Toe: a majority were ties, no? Think about that, and also about the fact that a single, solitary supercomputer, much less over a dozen, is smarter than millions of you combined). And no, you cannot see me type this language because it is purely telepathic. At this point, I can imagine several of you already typing frantically in a fervent effort to keep your egos afloat in the face of such psychological grandeur. That’s right, the collective intelligence of all of you, if we’re using luminosity as an analogy, is akin to a diminutive candle in comparison to the massive quasar that represents my mind. Confronted with this, most of you will attempt to deride me with paltry, nonsensical invective and vitriolic vituperations to protect what minuscule amount of self-esteem you possess. These predictions are not the result of mere intuition, of course. In actuality, I have run several simulations using my brain alone on the possible consequences of my publication of this digital manuscription. My reply to all of you digital detractors is that if you so desire to demonstrate that you are brainier than I, then arrange for an intellectual debate between you and me on a topic of your choosing, any time or place. My schedule is very pliable as I’ve already won over 4 dozen nobel prizes, so I’m perfectly willing to put a temporary halt to my research, if you could even call it that (I speculate without demur that none of your debate skills will be enough of a problem for me to the point where I will be forced to snap out out of my subconscious simulations to employ the use of those neurons). Besides, I don’t want to be a glory hog and leave none of the secrets of the universe left for unlocking. You know, let the dogs have their day and all of that. I already know that none of you simpletons with your senescent synapses will be able to match up to my vast vernacular and verbiage, my mental dexterity with declension, and my phrenic puissance with my phraseology and pronunciation. In a matter of seconds (or possibly longer, if I’ve overestimated your already positively benthic IQs when running my simulations), you’ll fly into cantankerous conniptions after my consummate trouncing and repudiation of every single one of the “facts” that you hold so dear as proof of your purported intellect. And in response to those who claim, overcome with envy and spite, that as intelligent as I am, I will never sleep with anyone: I don’t need to. I am quite capable of simulating, to the meagerest tactile sensation, every position in the Kama Sutra (as well as a few I myself have devised for maximum oxytocin and endorphin release) simultaneously in a few seconds, and the only reason it takes even that long is because I am prolonging the simulation in order to enjoy the experience: I could do it in hundredths of a millisecond if I so wish. However, for someone with such acute acumen as I, life is far too easy. When pure ennui drives you to calculate the movements of the 27 subatomic particles you’ve discovered and how they interact with one another in the 2,038th dimension using a base 3.2407 quadrillion number system, you realize that the universe and its infinite copies and offshoots offer nothing more to you. Except, that is, for Johnny Test. Even for an individual with such altitudinous IQ such as myself, it’s difficult to understand every single subtle joke and reference. That’s not to say I don’t understand any of the plenitude of allusions, in fact, I am able to comprehend virtually every single one. For example, one minutia most of you would fail to notice is when Susan’s chin moves two extra pixels further than in any of the previous episodes when she talks during the seventeenth second of the fifth minute of season 3 episode 10. Hardly any of you would conceive of the fact that this is a reference to the exact number, down to 84 significant figures, of the percent change in total nitrogen in the Earth’s atmosphere due to the eructation of a small cynodont 257 million years ago. There are more examples I could give, such as the color of the walls of the sisters’ lab being a slightly different hue from the norm in season 4 episode 19 (a reference to the presence of approximately 2.9 millimoles of ammonium diuranate in the ink of a Chinese manuscript dated 1256 BCE), but that would detract from the intended purpose of this writing. Johnny Test is a work of art, a perfect concoction of knowledge from a multitude of academic fields that combine to make a program that is the only form of media I have ever encountered that has been even somewhat laborious for me to fathom, and I’m talking about someone who altered the biochemistry and chirality of their body in order to make it more efficient than the prodigality that is the human body. My temples ache with the pain of having to pump copious amounts of Testium (an element I discovered that takes the role of oxygen in my unique biochemistry, named after my favorite show of course) to my brain in order to comprehend what I have just watched. And to everybody who claims that the reason my temples are sore or why I have “delusions of grandeur” are due to my being “high” or whichever way you aim to construe my exegesis of an episode, you will hear vocalizations of a gelatological nature emanating from my larynx whilst Xyzyzyx the paisley pangolin (a treasured acquaintance of mine) and I reflect on your foolishness later that day. I await the furious fussilade of odious obluquies and belittling bombast in the comments below.
“Too long; Did not read”: Did you really think I would include one of these silly little things at the bottom of my witty wordsmithery? It's not my fault if you can't handle my de trop of definitions or my lexical linguipotence! Get back up there and read it, even if you have to go through it with dictionary in hand.
submitted by noobrektxd to copypasta [link] [comments]

Escape from Tarkov New Player Guide 2.0: 75 Pages and packed with all the information you could ever need for success!

Introduction

Greetings, this is dumnem, also known as Theorchero, but you can call me Theo. I'm an experienced Tarkov player and I'm writing this guide to try and assist new Tarkov players learn the game, because it has one hell of a learning curve. We'll be going over a lot of different aspects of this guide, and it is going to be huge. Feel free to digest this in parts.
Additionally, this is a work in progress. I will write as much as I can in one Reddit post, but subsequent parts will be in additional comments. Google Docs Version (Note: Link is placeholder atm, but here is a sneak preview!)
Disclaimer: Tarkov recently updated to .12! That's a HUGE amount of information that I need to update. Please be patient! If there is anything I have gotten wrong or may have omitted, please let me know.
This is Primarily directed towards Tarkov Novices, but should be useful for even Tarkov Veterans. It hopefully includes everything you need to know to be able to go into a Raid equipped for success and to successfully extract with gear.
Want to play with friends? Want to have fun and learn Tarkov? Check out my discord here.

Changelog

3/9/20:
  • [Updated for .12]
  • Money making strategies completed.
  • Minor grammar adjustments, adding additional medical items.
  • Added additional resources, updated old ones.
  • Hideout section complete

Table of Contents

  • Tarkov Overview - What is Escape from Tarkov?
  • Tarkov Resources - Useful links
  • Tarkov's Maps
  • Tarkov's Health System
  • Tarkov's Hideout System
  • Tarkov's Quest System and Progression
  • Tarkov's Hotkeys to Know
  • Getting Started
  • Player Scavs
  • New Player's loadouts - LL1 Traders
  • What to Loot - How to get the most money per slot
  • Stash Management - How to combat Gear Fear
  • Tarkov Economy - How do I make money?
  • What now?

Tarkov Overview - What is Escape from Tarkov?

Escape from Tarkov is a tactical, realistic, FPS with MMO elements developed by Battlestate Games. It is currently in closed Beta. The game features several maps in which your primary character, your PMC, goes into Raids in order to find and salvage loot and useful equipment to survive and thrive in Tarkov. Death is very punishing in Tarkov. If you die you lose everything you had on you when you die (with the exception of what's inside your Container and your melee weapon) including any equipment you brought with you or what you found inside the Raid.
Enemies can be players (PMCs) or Scavengers ('Scavs') that are either controlled by AI or by players. Unlike many shooters, AI enemies in Tarkov are deadly - they can and will kill you on sight. They have recently been upgraded to act more intelligently, shoot more accurately, and react to situations on the map, such as investigating noise of gunfire or searching. It features beautiful and immersive environments, intricate and in-depth weapon modification system, a complex health system, dynamic and specific loot placement, and multiple options for engagement. Do you want to play slow and stealthy, to avoid fights, or set up a deadly ambush on an unwary foe? Or do you prefer raw combat, where only your quick wit, placements of shots, and tenaciousness determines who gets out alive? It's your Tarkov. You make the rules.

Tarkov Resources - Useful links

I take no credit or responsibility for any of the content in these links. To the best of my knowledge, these are updated consistently and are accurate, but user beware.

Quick-Reference Ammo Chart

An updated ammo chart can be found on the wiki.

Tarkov Wiki

Absolutely fantastic resource. You can visit them here.
It is a massive collection of everything that we players have been able to find.
They contain trades, user-created maps, lists of ammo, parts, weapons, loot, etc. If it's in the game, it's on the Wiki, somewhere.
I highly recommend opening the wiki page for the Map that you plan on raiding in.
Factory
Customs
Woods
Shoreline
Interchange
Reserve
The Lab ('Labs')

Map Keys and You

Huge collection of all the keys in the game. These are also on the wiki, but this page has them all on one page, and tries to inform the user if the key is worth keeping or using.
Check it out here.
This section is open to revision. Mention me in a thread (or in the comments below) about a resource and I'll see about adding it here.

Tarkov's Weapon Compatibility Guide

Pretty self explanatory. Also includes a Key guide and a Mod guide.
Check it out here.

HUGE Reference Bible by Veritas

Courtesy of Veritas (Send me his reddit username?), It's located here. (Open in new tab.) Contains: Detailed information about: Ammunition, Health, Firearms, Body Armor, Helmets, Rigs & Backpacks, Labs & Quest keys. Outdated! Needs to be updated for .12

Offline Raids - Player Practice

Offline raids is a feature added for testing and learning purposes for both new and veteran players alike. It is an incredibly useful tool.
In an offline raid, your progress is not saved. This means you don't keep anything you find, keep any experience 'earned' if you successfully extract, or lose any gear when/if you die. To access OFFLINE Raids, head into a Raid normally until you see this screen. Then Check the box indicating that you want to do an OFFLINE raid and you're good to go! You even have a choice on whether or not to add AI. You can also control how many AI enemies spawn, fewer than normal or a great deal more! You can even make Scavs fight each other. (Framerates beware.)
You can control how many scavs spawn (if any) as well as a number of other paramaters. New players should use offline raids as a tool to practice shooting, controls, movement, etc.

Tarkov's Maps

Tarkov features several maps - ranging from wide, beautiful vistas to ruined factory districts, to an abandoned laboratory where illegal experiments were being conducted. It is important to learn the maps you intend to play. In order to keep your gear, you must 'extract' at one of your designated exfiltration points. Not all extracts will be active every game, and some are conditional.

To see what extracts are available to you, double tap 'O' to show raid time and your exfils. If it has a ???? it might not be open.

Factory

Gate 3 Extract
A small, fast-paced map that was primarily created for PvP. Scavs spawn in all the time. Very close quarters, shotguns and SMGs tend to dominate here. PMCs can only access one Exit (Gate 3) without the Factory Exit Key. Good place to go if you need PMC kills as action is pretty much guaranteed. It is recommended NOT to bring in a lot of gear to Factory until you are experienced.
Factory Map in PvP is best played in Duos - due to the layout of the map, a Maximum of 6 PMCs may be present in the game. Due to the split spawn points, you effectively have 'sides' that have up to 3 spawn locations that are close together. This is why it is recommended to secure/scout enemy spawn locations. If you go in with a Duo, you at max have 2 players on your side for an even 2v2, and if played smartly you can eliminate them and know your 'side' is secure from aggression for the time being.
Upon loading in, scavs usually take a couple minutes to spawn, though this depends on the server in question and isn't super reliable. For new players, the best loadout in Factory is going to be a MP-153 Loadout - using just an MBSS (or similar bag) and ammo in your pocket to fight other players and Scavs. Scavs will often spawn with AKs and other 'vendorable' weapons, so is a good source of income.
Factory is also one of the best maps to Scav into, as Scavs can typically avoid the Exit camping strategy employed by a lot of weaker or newer players in order to secure gear, because they typically have extra exfiltrations whereas PMCs without the Factory Exit Key are stuck using Gate 3.
If you go in with a modicum of gear, it is recommended to keep at least a flashbang (Zarya) in your container. This will allow you to quickly slot it into an empty chest rig or pocket so you can throw it into the exit door, this will flash enemies and is cheap to do - the one time you survive because you flashed the 3 exit campers using shotguns will make this strategy extremely valuable.

Customs

Extract map
A fairly large map that was recently expanded and is expected to receive an overhaul within a patch or two, due to the choke point design of the map. Essentially, players spawn either on 'warehouse' or 'boiler (stacks)' side. If you see a large red warehouse ('big red') near you (Customs Warehouse), then you spawned on the warehouse side. If you don't, you likely spawned near Boiler side. Players can also spawn in several places in the woods North of boilers.
This map has the most quests in the game. Geared players often come to customs to challenge other squads over Dorm loot and to fight a Scav boss. New players are usually trying to do one of several early quests, such as ‘Debut’ which tasks them with killing 5 scavs on Customs and acquiring 2 MR-133 shotguns (pump shotties) from their corpses. Construction is also a popular hotspot as it has a lot of scav spawns as well as the location for the Bronze Pocketwatch, which is Prapor’s second quest.
Customs itself does not offer very much loot on average. There are several spots which can contain decent, but the vast majority is located in a couple different locations.
Dorms is the best loot location for Customs. It has two sets, 2 story and 3 story dorms. They each have their own sections of good loot, but the best is considered to be 3 story dorms, due to the presence of the Marked Room. The marked room requires a marked key to open, and has a good chance to spawn rare loot, such as keytools, documents cases, weapons cases, and high-end weapons. Due to the nature of the high value of this room, it’s almost always contested and it’s one of the best rooms in the game to farm, albeit with difficulty to successfully extract with the loot found. Note, though the key required has a maximum amount of uses, it is a fairly cheap key, and worth buying if you like to run customs and go to Dorms.
Dorms also has a ton of early quests (Operation Aquarius, for one) with some keys being valuable to use, but most dorms keys aren’t worth that much on the market. There’s too many to list here, but make sure to check the Map Keys and You at the top of the guide to determine what the value of a particular key is.
Checkpoint (Military Checkpoint) is also a decent loot spot, though not nearly as good as Dorms. If you have the key, it has a grenade box and 2 ammo boxes which can spawn good ammo. The jacket in the blue car also can spawn good medical keys as well as medical items. It is very close to the gas station, so I’ll include that here as well.
The Gas Station is one of the possible spawn locations for the scav boss. It has loose food items, a weapon box in the side room, with two keyed rooms leading to a safe and a med bag and box. Also contains a couple registers and food spawns on the floor. The emercom key can spawn on the seat in the ambulance out front.
North of the gas station is the Antenna, which contains 3 weapon boxes, a tool box, and a med bag. Possible location for scav boss spawn, albeit rarely, and also spawns regular scavs, like checkpoint and gas station.
Beyond that, there’s scattered loot around the map in different places, but usually not enough to warrant going out of your way for. There’s also scav caches, mostly around the middle road outside construction and around the boiler area.
The scav boss for customs is 'Reshala.’ He has 5 guards that have above-average gear and can be tough to deal with solo. The guards tend to be more aggressive than normal scavs, so they can be a lot to handle but are vulnerable to fragmentation grenades or flashbangs due to their close proximity to one another. Reshala himself has a good chance to have one or more bitcoin in his pockets, as well as his unique Golden TT, which is required for a Jaegar quest and used in conjunction with other Golden TT's to purchase a Tactec, good plate carrier. Reshala may spawn either Dorms (either bldg), New Gas Station, or rarely the tower north of the gas station. Scav bosses are dangerous enemies with escorts that have above-average loot (sometimes great loot) and are hostile to everyone, Including player scavs. Scav guards will approach a player scav and basically tell them to leave the area, and if they walk closer towards the scav boss they turn hostile.
The ‘official’ spawn rate for Reshala is 35%.

Woods

Woods Map with Exfil
A very large map that is mostly just a large forest, with the occasional bunker, and the Lumber Mill in the center. The Lumber Mill is the primary point of interest, as it contains a couple quest locations and is the primary location to farm Scavs, as Scavs killed on woods are a good source of end-game keys that are hard to find.
Since the map is so large and open, sniper rifles with scopes usually reign king here. You will see a lot of players with Mosin rifles as they are a cheap way to train the Sniper skill (for a quest later on) and are capable of killing geared players and scavs alike.
Overall, not usually very populated. An early quest from Prapor sends you here to kill a number of Scavs. A good map to learn the game, as although the loot is not fantastic, you can get experience with how the game runs and operates while fighting AI and possibly getting lucky with a key find off a scav.
As of .12, Woods now houses a Scav boss that acts as a Sniper scav. He is incredibly dangerous and usually carries a tricked-out SVDS. The 7.62x54 caliber is not to be underestimated. That caliber can and will wreck your shit through what most players are capable of wearing, especially early on in a wipe. He may also carry an AK-105, so he's going to be dangerous at both short and long ranges.
He has two guards, and he typically patrols the area around the Sawmill, and carries a key to a cache nearby full of goodies. His key is part of a quest for Jaegar.
Woods also has two bunkers, one of them being an extract and requiring a key. Both bunkers have some moderate loot in them, thus worth visiting, though not necessarily worth going out of your way for them. Several quests occur around the sawmill area, which contains a good couple keys that can spawn.

Shoreline

Shoreline Map, with Loot, Exfil, etc
A very large map, notorious for its FPS hit. Generally speaking, one of the better maps for loot. The primary point of interest is the Resort, but scavs spawn there, and is primarily occupied by hatchlings (players only with hatchet, ie melee weapon) and geared players. Resort has great loot, but requires keys to access most of it.
A great map to learn though from new players as the outskirts still contains plenty of loot and combat opportunities with AI scavs. You can hit Villa, Scav Island, Weather station, Docks, etc and come out with a backpack full of valuable gear fairly easily. The Village (Not to be confused with villa) contains a lot of toolboxes which can contain lots of parts used to upgrade your Hideout.
Location of many quests, including a large quest chain where players are required to kill many, many, scavs on Shoreline. For this and other reasons, probably the best map for new players to learn the game with.
A good loot route is to hit the village (caches in it), scav island (2 med bags, 2 toolboxes, 2 weapon boxes, 1 cache), burning gas station (weapon boxes and a safe), pier (potential extract, 2 pcs 2 safes and lots of filing cabinets), and weather station. Scavs may spawn around these areas, but most players just head straight for resort anyway, so you are much less likely to encounter them, especially if you avoid Mylta power (most players hit it on the way to or leaving from the resort). Excellent route as a player scav as well.

Interchange

Detailed map
Great, great loot area, but very complex map. Old computers might face unique struggles with this map. Features a mostly-binary exfil system like Shoreline, but.. kinda worse. Exfil camping is fairly common on this map, but usually avoidable. Huge map with multiple floors and many many different stores. Communication with teammates is a challenge on this map, but the map is also fantastically detailed.
This map features a lot of loot that depends on the kind of store you're in. It's a great place to farm rare barter materials which are valuable to sell on the Flea market or to use for quests or for hideout upgrades. An early quest (from Ragman) sends you here to kill a large amount of Scavs. I'd recommend getting Ragman to level 2 and accepting his quest asap when going to Interchange, as getting this quest done can take a while as it is and you want all scav kills to count towards progress.
Both the tech stores (Techlight, Techxo, Rasmussen) and department stores (Groshan, Idea, OLI) are the primary places to hit. There’s also Kiba (weapons store) as well as Emercom and Mantis. Players have different strategies, but this map is unique in the sense that it really rewards exploring. Most stores will have things you can grab that are worth quite a bit but are often overlooked. Very popular place to go in as a Player Scav.

Reserve

Brand new map, chock full of loot. Has more complex extracts than other maps, save for Labs. Excellent place to farm rare barter items, computer parts, and especially military hardware. PMCs have limited extracts, most being conditional, and the ones that aren’t require activation of ‘power’ to turn on the extract, which alerts the map the extract has been opened and can spawn Raiders (more on them below.)
Additionally, has a scav boss by the name of Glukhar, who has multiple heavily armed guards. He has multiple spawn locations and can arrive with the train.

The Lab ('Labs')

Here's a map.
DISCLAIMER: Labs, like much of Tarkov, is under constant development, so issues may be fixed or created without warning. Always check patch notes!
Labs is a very complex map compared to the rest of Tarkov. There is a great deal more exfiltrations but many of them have requirements or a sequence of events needed to be able to extract from them. It is recommended to read the Tarkov Wiki on Labs before raiding there.

LABS IS NOT LIKE OTHER MAPS. READ THIS SECTION CAREFULLY.

Labs is a lucrative end-game raid location, comparable to 'dungeons' in other games. They are populated by tougher enemies that give greater rewards. In order to go to labs, you need to acquire a keycard, this functions like mechanical keys but instead of opening a door, they unlock your ability to select Labs for a raid.
They may be found in-raid in various locations, most notably in scavs backpacks, pockets, and in filing cabinets. They may be purchased from Therapist at LL4 for 189K Roubles. Labs are populated by a unique kind of AI enemy, Raiders.

Raiders

Raiders are the Labs form of Scavs, or AI enemies. However, unlike other maps, they cannot contain player Scavs. Raiders have a much tougher than your average scav, they are capable of advanced tactics (such as flanking) and throw grenades and use other consumables as a player would. Once 'locked' onto you, they are typically capable of killing you very quickly, even if you are wearing high-end armor.
In Tarkov, Raiders act like the avatars of Death. They are clad in USEC and BEAR equipment, as they are effectively AI PMCs. Many changes have been made to labs and specifically how Raider AI works and to prevent exploits to easily farm them as well as bugs where they could be deadlier than intended.
A general rule of thumb is not to fight Raiders directly. They can and WILL kill you. Raiders can spawn with 7N9, or 'big boy' ammo. This ammunition type is incredibly lethal to players, even those wearing the toughest armor. If you get shot in the head, doesn't matter what kind of helmet, face shield, killa helmet, etc you are wearing, you will almost certainly die.
Because Raiders are controlled by AI, they have zero ping. They may also end to immediately respond as if you were aggressive even if they did not originally know you were there - ESP Raiders effectively will prone and return fire even as you ADS and put them in your sights.
This is why engaging a Raider must be done very, very carefully. There are a few strategies that you may employ, most commonly some form of baiting them towards an area and then killing them when they arrive. Players may accomplish this by generating noise - gunfire, melee weapon hitting walls, crates, etc, player deaths, players Mumbling (F1 by default) can all attract Raiders to investigate your area.
Due to the high power of Raiders, players often go in with minimal loadouts and seek to avoid conflict with other players, especially geared ones. Most players avoid PvP in Labs, though a good portion of the playerbase thoroughly enjoys hunting down poorly-geared players after they kill a few Raiders for them.
As such, players will lay prone in a hallway, or crouch in a room, and attract Raiders to enter their domicile by opening the door, and immediately headshotting them. Few Raiders actually wear helmets (though some do) so most players specialize in 'flesh ammo' or, ammunition that foregoes armor penetration in favor of raw damage in order to kill Raiders more reliably, because Raiders have slightly higher head health than PMCs do.
Raiders spawn with a great variety of equipment, weapons, armor, and materials such as medication or hideout parts. They tend to have chest armor and may have different helmets. Their pockets can contain Labs keycards, morphine, Ifaks, cash, and other items. They're always worth checking.
Raiders are a good source of grenades, they will often have F-1's and Zarya's in their rig or pockets that you can use to fight off players and Raiders alike.
Recently, changes have been made to Labs to make them less profitable so that other maps are more appealing. The cost and rarity of keycards increased, as well as reducing the frequency that raiders spawn, so that they come in more infrequent groups but also tighter in formation, while also lowering the overall output of individual Raiders, so that they are less likely to have a bunch of extra materials, such as grenades and other items.
Experience Farming on Labs
Labs is one of the best places to farm experience in the entire game. Killing a Raider with a headshot awards 1100 Experience. This does not include any looting, inspection (searching bodies), examine, streak, or other experience.
Killing a large sequence of Raiders gives additional bonus experience in the form of Streak rewards, usually 100 bonus exp per additional kill.
Surviving the raid multiplies all of these sources of experience by 1.5x
Changes coming to Labs
Disclaimer: I am not a BSG developer or employee. This is what I have seen on this subreddit and heard elsewhere. Some might be purely rumor, but other points are confirmed by Nikita Labs is undergoing constant changes. Nikita and BSG take feedback seriously, and always consider what the players are telling them. It known that Labs will eventually be accessed via the Streets of Tarkov map, and will require you to enter that map, make it to the labs entrance, and then extract from Labs to return to Streets of Tarkov and exfil from there as well. This will likely add an additional layer of risk to being ambushed for your goodies along your way out, as well as punishing damage taken in labs more severely. Additionally, keycards will have a limited number of uses, and may open more than one room.
The full extent of the changes coming is not known.
Remember, you can load a map in OFFLINE mode to practice against bots or to learn the map without fear of losing gear.

Tarkov's Health System

Tarkov Wiki Article
Tarkov has a very advanced health system, and while it might seem overwhelming at first, you'll get the hang of it rather quickly. It features a very wide variety of effects and injury, including hydration, energy, blood pressure, blood loss, fractures, contusion, intoxication, exhaustion, tremors and more.
Not all of the Health System is implemented yet. Expect changes!
Your character (PMC, or otherwise) has a combined Health of 435. Each of his limbs have separate health. Taking damage to a limb that reduces it to 0 'blacks' that limb. Blacked limbs are a problem. They greatly impair the activities your PMC performs, and taking damage in a blacked limb amplifies the damage by a multiplier and spreads that damage among your other non-black limbs equally. You cannot heal a blacked limb without the use of a Surgical Kit.
Notes: Bloodloss applies damage to the affected limb and can be spread like other damage to a blacked limb. Treat immediately. Also causes significant dehydration! Bloodloss also helps level your Vitality skill, which in turn gives you experience towards your Health skill, which is necessary to reach level 2 of in order to improve your hideout.
Losing a limb applies additional effects. Fractures also apply these effects but not the damage amplification (Except for damage if running on fractured leg.) Fractures require specialized medical kits to heal.
Dehydration is what happens when your Hydration level reaches 0. You can view your Hydration level in your gear page, at the bottom left. Becoming dehydrated is extremely bad. You take constant damage. Taking dehydration damage can kill you if you have a black chest or head. Restoring hydration helps train Metabolism, which improves positive effects from food and drink.
Head/Chest: Bullet damage resulting in losing your head or chest is instant death. Note: Bloodloss resulting in your Head/Chest being black does not result in death, but any damage to them beyond that point will! A back chest will causes you to cough (much like your stomach!)
Painkillers: Prevents coughing that comes from your chest. Doesn't help otherwise.
Stomach: Massively increased rate of dehydration and energy loss. You must find liquids or exit the Raid soon. Additionally, your PMC will cough sputter loudly, attracting attention. A black stomach multiplies damage taken by 1.5 and redistributes that damage across your entire health pool.
Painkillers: Significantly reduces the frequency and volume of the coughs.
Arms: Makes activities like searching, reloading, etc, take additional time, as well as adding a sway, reducing accuracy. Arms have a .7x damage multiplier.
Painkillers: Reduces sway, removes debuff Pain.
Legs: Blacked legs cause your PMC to stumble and be unable to run. Blacked legs have a 1x damage multiplier.
Painkillers: Allows you to walk at full speed and to run.
WARNING: Running while your legs are blacked or fractured WILL DAMAGE YOU.
Health Items
Tarkov features many health items - 'Aid' items, which can be used to restore your characters health and to fix ailments or injuries he receives as the result of combat or mishaps. The two most important health conditions to consider are bloodloss and fractures, which have both been covered above. Some food items may have ancillary effects, such as losing hydration.
Since in the current patch the only ailments to worry about are bleeding and fractures, it changes which health items are most necessary. We'll go over them below.

Health Restoration

Medical Items on Wiki
AI-2 medkit
The newb's medical kit. You receive several of these when you start Tarkov - they'll already be in your stash. Available from Level I Therapist, they are cheap and effective way of healing early in the game. They will not stop bloodloss. Because of this, you also need to bring bandages or a higher-grade medical kit. Affectionately called 'little cheeses' by the Tarkov community. Using it takes 2 seconds, and because of how cheap it is, it's often brought in by higher level players to supplement their healing without draining their main kit (which is capable of healing bloodloss or sometimes fractures). Due to its short use time, it's often very useful during combat as you can take cover and quickly recover damage taken to a vital limb. They're also useful as you can buy them from Therapist to heal yourself if you died in a raid.
Bandages
The newb's bloodloss solution. Available from Therapist at Level I. A better version, the Army Bandage is available at Level II, after a quest. Mostly obsolete after unlocking the Car Medical kit, but some players value them due to the Car's overall low health pool. Activating takes 4 seconds, and removes bloodloss to one limb.
Splint
The newb's solution to fractures. Cheap, takes five seconds to use, and takes up 1 slot. Fractures are much more common this patch, due to them being added back in the game from standard bullet wounds, not just drops. Available from Therapist at Level I, no quest needed. Can be used to craft a Salewa.
Alu Splint
More advanced form of the normal split. Works the same, but has up to 5 uses. Recommended to carry in your container if possible, due to frequency of fractures from gunfire.
CMS (Compact Medical Surgery) Kit
New medical item added in .12, fantastic item. Allows you to perform field surgery, removing the black limb state and allowing you to heal it beyond 0 hp. Takes 16 seconds to use, and cannot be cancelled so make sure you are safe if you are using it! Will reduce the maximum health of the limb it's used on by 40-55%, but will effectively remove all negative effects incurred by having a black limb. Highly recommended to carry in your container for emergencies. Can be bartered from Jaeger LL1, and purchased for roubles LL2.
Surv12 field surgical kit
Same as the compact surgical kit, but takes 4 seconds longer, and the health penalty is reduces to 10-20% max health of the limb. Considering this kit is 1x3, taking up a huge amount of space, it's probably not worth using. It's just too large. Better this than nothing, though.
Car Medical Kit
The newb's first real medical solution. Available LL1 as a barter (2 Duct Tape) and available for Roubles after completing Therapist's second quest. Has a larger health pool than AI-2's (220, vs AI-2's 100), and removes bloodloss. Takes up a 1x2 slot, so requires to be placed in a tactical rig in order to be used effectively. Cheap and fairly efficient, takes a standard 4 seconds to use. Rendered effectively obsolete when the Salewa is unlocked.
Often kept in a player's secure container as a backup health pool, before IFAKs are unlocked.
Salewa
Good medkit for use in mid and end-game. Contains 400 total health and can remove bloodloss. More rouble efficient form of a healing due to its high health pool, costs 13k roubles. Same size as the Car medical kit, so requires a tactical rig to use effectively. Because Tarkov does not currently have effects like Toxication in the game at the moment, this kit is favored by most players who go into a raid with at least a moderate level of gear. With a high health pool and relatively low cost, it's also a more efficient way of healing damage sustained while in raids. Unlocked at Therapist Level II after completing a level 10 Prapor quest, Postman Pat Part II. Required as part of Therapist's first quest, Shortage. This makes Salewas very valuable early on in a wipe as it gatekeeps the rest of Therapist's quests, most of which occur on Customs early on. Can be crafted in your meds station with a painkiller, splint, and bandage.
IFAK
Fantastic medical kit, and is the one preferred by most players. Features 300 health and the ability to remove bloodloss and a host of other negative effects that are not yet implemented into the game. It does not, however, remove fractures. Taking up only a single slot, it is favored by players in all stages of gear, and it is recommend to carry one in your Secure Container in case of emergencies. Is available at Therapist Level II for a barter (Sugar + Sodium), and may be purchased for Roubles at Level III after completing Healthcare Privacy, Part I. It is a fairly expensive kit, but due to its durability, its small size, and ability to remove bloodloss, it is a very common medical item used by players of all levels. Can be crafted in Lvl 2 medstation.
Grizzly
The 'big daddy' medical kit, boasting an impressive total health resource of 1800. It is also a very large kit, taking up 4 slots (2x2) - in order to be able to use this quickly, it would require specialized tactical rigs that feature a 2x2 slot. It removes all negative effects (some costing HP resource), including fractures. Used by highly-geared players who intend on staying in raids for an extended period of time, or by players with additional Secure Container space available in case of emergencies. It is available for barter at Therapist Level II, and purchase at Therapist Level 4. Due to its price point from Therapist at just under 23k Roubles and its healthpool of 1800, it is by far the most efficient method of healing from raid damage, at a 1.3 roubles per health, dramatically lower than other options available. Can be crafted in Lvl 3 medstation.

Pain Management

Using any of these items results in your character being 'On Painkillers' which allows you to sprint on fractured and blacked legs, as well as reducing effects of fractures and blacked limbs, and removing the debuff Pain. Essentially, the only difference between most of these items are the speed of use, price, availability, and duration of the effect. Note that the Hideout has changed how some of these items are used, and because Tarkov is under constant development, it is very likely that these materials may be used to create higher-grade medkits or to upgrade your medstation. That being the case, it's best to hoard the unknown items for now as efficiently as possible until you know you don't need them.
Analgin Painkillers
The holy grail of pain medication. "Painkillers" have 4 total uses. The total duration is greater than Morphine and less risk of waste. Takes a short time to use, and is available from Therapist Level 1 for both barter and Roubles. Makes a loud, distinctive gulping noise. Can be used to craft Salewa kits.
Morphine
Quick application of painkillers. Favored by some highly geared players as it has greater usability in combat then it's typical counterpart, Painkillers. Has a longer duration, but only one use. It is required for a fairly early Therapist (and a late Peacekeeper) Quest, so it is recommend to hoard 10 of them, then sell the rest unless you intend on using them. They are worth a good amount to Therapist and take up little space so they are a valuable loot item. Available from Therapist for Roubles at Level 4, after completing Healthcare Privacy, Part 3.
Augmentin
Basically a cheaper Morphine. One use, 205s. Not recommended over Painkillers due to its cost. No current barter for this item, so usually it's just a fairly expensive, small loot item. Most likely a component of a medstation manufacturing process or upgrade. Keep it.
Ibuprofen
Powerful painkiller. Lasts 500 seconds and has 12 uses. This item is recommended as your long-term solution for painkillers. While it is valuable because it's used to trade for THICC items case, it's the cheapest component and is very useful as a painkiller. It has a long duration and a large amount of uses, so keep it in your container for use as a painkiller if your primary painkillers wear off. Don't use it completely up, though. Keep the 1/12 bottles for the trade.
Vaseline
Powerful medical item. Cannot be purchased from dealers. Has a maximum of 10 uses. Removes Pain, applies Painkillers for 500 seconds (8.3 minutes). Useful to keep in your container as an alternative to Painkillers, though it takes 6 seconds to use, which is longer than other painkillers. Used as part of a barter trade for the Medcase.
Golden Star Balm
Fairly useful medical item. It can remove Pain and Contusion (not a big deal of a debuff, goes away on its own shortly) and provides a small bonus to hydration and energy. It also removes toxication and Radiation exposure, both of which are not yet implemented into the game. Like Vaseline, has a maximum of 10 uses. Painkiller effect lasts for 10 minutes, and takes 7 seconds to apply. Recommended to take only if you are going on large maps and you have extra room in your container. Can be used with Ibuprofen and 5x Med parts to craft 7 Propital.

Continued below in a series of comments, due to character limit.

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